Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
20 |
Severely injured. Fully recovered. Owe 2,500 for medical bills. |
2 |
20 |
Became a Agent (Intelligence). |
2 |
21 |
An investigation takes on a dangerous turn. |
2 |
21 |
Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
2 |
24 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
3 |
24 |
Continued as Agent (Intelligence). |
3 |
27 |
Befriended by a senior agent. |
3 |
28 |
Promoted to Agent (Intelligence) rank 2 with the new title Field Agent. |
4 |
28 |
Continued as Agent (Intelligence). |
4 |
31 |
Given specialist training in vehicles. |
4 |
32 |
Promoted to Agent (Intelligence) rank 3. |
5 |
32 |
Continued as Agent (Intelligence). |
5 |
36 |
Uncover a major conspiracy against Erik Harrington's employers. |
5 |
36 |
Promoted to Agent (Intelligence) rank 4 with the new title Special Agent. |
6 |
36 |
Continued as Agent (Intelligence). |
6 |
39 |
Nearly killed. Fully recovered. Owe 12,500 for medical bills. |
7 |
39 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
7 |
43 |
Erik Harrington accepted an offer of inducements to betray Erik Harrington's faith. Gain 430,000 in cash. |
7 |
43 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
8 |
43 |
Failed to qualify for Explorer (Scout). |
8 |
43 |
Became a Drifter (Scavenger). |
8 |
45 |
Find valuable salvage. |
9 |
47 |
Aging Crisis. Owe 40,000 for medical bills. |
9 |
47 |
Retired at age 47. |
9 |
47 |
Continued as Drifter (Scavenger). |
9 |
51 |
Spend time with an alien race. Gain a contact. |
10 |
51 |
Aging Crisis. Owe 10,000 for medical bills. |