Term |
Age |
History |
---|
1 |
18 |
Became a Army (Infantry) with the new title Private. |
1 |
19 |
Unit is slaughtered in a disastrous battle, for which Erik Nichols blame Erik Nichols's commander. Gain commander as Enemy. |
2 |
19 |
Became a Scout (Surveyor). |
2 |
22 |
Erik Nichols's scout ship is one of the first on the scene to rescue the survivors of a disaster but Erik Nichols fail to help. Gain an Enemy. |
2 |
22 |
Psychologically damaged by Erik Nichols's time in the scouts. |
3 |
23 |
Voluntarily left Surveyor |
3 |
23 |
Became a Entertainer (Artist). |
3 |
24 |
Public opinion turns on Erik Nichols. |
4 |
24 |
Became a Drifter (Scavenger). |
4 |
27 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
5 |
27 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
5 |
30 |
Erik Nichols aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
6 |
30 |
Switched to Drifter (Wanderer). |
6 |
33 |
Erik Nichols do not know what happened to Erik Nichols. There is a gap in Erik Nichols's memory. |
7 |
33 |
Switched to Believer (Mainstream Believer) with the new title Lay Person. |
7 |
35 |
Erik Nichols aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
8 |
35 |
Returned to Drifter (Wanderer). |
8 |
36 |
Betrayed by a friend. One of Erik Nichols's Contacts or Allies betrays Erik Nichols, ending Erik Nichols's career. That Contact or Ally becomes a Rival or Enemy. |
9 |
36 |
Aging Crisis. Owe 10,000 for medical bills. |
9 |
36 |
Retired at age 36. |
9 |
36 |
Retired. |
9 |
39 |
Gained a contact. |
10 |
40 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
41 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
11 |
44 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
47 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
12 |
48 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
52 |
Good fortune. |
13 |
52 |
Aging Crisis. Owe 40,000 for medical bills. |