Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Artist). |
1 |
20 |
Go on a tour of the sector, visiting several worlds. Gain 1 Contacts. |
2 |
22 |
Continued as Entertainer (Artist). |
2 |
26 |
Gain a patron in the arts. Gain an Ally |
2 |
26 |
Promoted to Entertainer (Artist) rank 1. |
3 |
26 |
Voluntarily left Artist |
3 |
26 |
Became a Agent (Law Enforcement) with the new title Rookie. |
3 |
30 |
Nearly killed. Owe 15,000 for medical bills. |
4 |
30 |
Became a Citizen (Colonist). |
4 |
32 |
Gained a contact. |
5 |
34 |
Continued as Citizen (Colonist). |
5 |
37 |
Essie Harper's business expands, Essie Harper's corporation grows, or the colony thrives. |
5 |
38 |
Promoted to Citizen (Colonist) rank 1. |
6 |
38 |
Continued as Citizen (Colonist). |
6 |
39 |
Advanced training in a specialist field. |
6 |
42 |
Promoted to Citizen (Colonist) rank 2 with the new title Settler. |
7 |
42 |
Continued as Citizen (Colonist). |
7 |
44 |
Political upheaval strikes Essie Harper's homeworld, and Essie Harper is caught up in the revolution. |
7 |
46 |
Promoted to Citizen (Colonist) rank 3. |
8 |
46 |
Continued as Citizen (Colonist). |
8 |
50 |
A new romantic starts. Gain an Ally. |
8 |
50 |
Promoted to Citizen (Colonist) rank 4 with the new title Explorer. |
9 |
50 |
Continued as Citizen (Colonist). |
9 |
52 |
Essie Harper rise to a position of power in Essie Harper's colony or corporation. |
9 |
54 |
Promoted to Citizen (Colonist) rank 5. |