Retired Project Worker Ezra Male  

Species Age Sex Str Dex End Int Edu SocPsiUPP
Sylean 54 M 5 (-1) 1 (-2) 1 (-2) 8 (0) 3 (-1) 4 (-1)3 (-1)511834
Unwilling, Broken nose, Betrayed
 
Skills
Admin 0
Astrogation 0
Athletics (Strength) 1
Awareness 0
Broker 0
Diplomat 0
Drive 0
Electronics 0
Jack-of-All-Trades 1
Mechanic 1
Persuade 0
Pilot (Small Craft) 1
Profession (Colonist/Ranching) 1
Profession (Worker/Religion) 1
Seafarer 0
Steward 0
Streetwise 1
Telekinesis 0
Telepathy 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Merchant Merchant Marine Senior Crewman13
Scout Surveyor 01
Scholar Physician 01
Psion Psi-Warrrior Psi-Soldier01
Drifter Wanderer 01
Drifter Scavenger 02
Believer Missionary/Humanitarian Project Worker11
Retired 01
 
Name Type Affinity Enmity Power Influence Species
Selina Davies Ally 1 1 0 0 Sylean (F/23)
An incident occured.
Joan Robson Enemy 0 3 0 0 Ziadd (F/25)
Jannie Barry Contact 4 0 5 6 Tapazmal (F/37)
reconciliation.
Llaeerrza Kallkseg Enemy 0 3 0 0 Vargr, Imperium (M/65)
Leora Richey Enemy 0 0 3 1 Iltharan (F/56)
Watson Priest Ally 1 0 0 4 Sylean (M/41)
 
Term Age History
1 18 Failed to qualify for Thief (Rogue).
1 18 Submitted to the draft.
1 18 Became a Merchant (Merchant Marine) with the new title Crewman.
1 19 A new romantic starts. Gain an Ally.
2 22 Continued as Merchant (Merchant Marine).
2 26 A sudden war destroys Ezra Male's trade routes and contacts, forcing Ezra Male to flee that region of space.
2 26 Gain rebels as Enemy
2 26 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
3 26 Continued as Merchant (Merchant Marine).
3 28 Imperial trade restrictions force Ezra Male out of business.
4 28 Became a Scout (Surveyor).
4 31 When dealing with an alien race, Ezra Male botch an opportunity to gather extra intelligence about them.
4 31 Ezra Male's ship is damaged, and Ezra Male have to hitch-hike Ezra Male's way back across the stars to the nearest scout base.
4 31 Gain 1 Contacts. Gain 2 Enemies.
5 32 Voluntarily left Surveyor
5 32 Became a Scholar (Physician).
5 34 Encounter a Psionic institute.
5 34 Tested for psionic powers
6 36 Became a Psion (Psi-Warrrior) with the new title Psi-Soldier.
6 37 Telepathically contact something dangerous. Suffer from persistent and terrifying nightmares.
7 37 Became a Drifter (Wanderer).
7 38 Suffer from a life-threatening illness.
8 38 Failed to qualify for Merchant Academy.
8 38 Switched to Drifter (Scavenger).
8 41 Gained a contact.
9 42 Continued as Drifter (Scavenger).
9 44 Betrayed by a friend. One of Ezra Male's Contacts or Allies betrays Ezra Male, ending Ezra Male's career. That Contact or Ally becomes a Rival or Enemy.
10 44 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
10 48 Ezra Male retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
10 48 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
11 48 Aging Crisis. Owe 30,000 for medical bills.
11 48 Retired at age 48.
11 48 Voluntarily left Missionary/Humanitarian
11 48 Retired.
11 52 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
12 52 Aging Crisis. Owe 40,000 for medical bills.
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