Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
22 |
Severely injured. Owe 25,000 for medical bills. |
2 |
22 |
Became a Merchant (Broker). |
2 |
23 |
Ezra Priest's ship or starport is destroyed by criminals. Gain them as an Enemy. |
3 |
26 |
Continued as Merchant (Broker). |
3 |
30 |
Embroiled in legal trouble. |
4 |
30 |
Continued as Merchant (Broker). |
4 |
32 |
Ezra Priest's business or ship thrives. |
4 |
34 |
Promoted to Merchant (Broker) rank 1. |
5 |
34 |
Continued as Merchant (Broker). |
5 |
38 |
A good deal ensures Ezra Priest is living the high life for a few years. |
6 |
38 |
Continued as Merchant (Broker). |
6 |
41 |
Make an unexpected connection outside Ezra Priest's normal circles. Gain a Contact. |
6 |
42 |
Forced to muster out. |
7 |
42 |
Failed to qualify for Law Enforcement (Agent). |
7 |
42 |
Submitted to the draft. |
7 |
42 |
Switched to Scout (Courier) with previous rank. |
7 |
44 |
Ezra Priest spend a great deal of time on the fringes of Charted Space. |
7 |
44 |
Severely injured. Fully recovered. Owe 25,000 for medical bills. |
8 |
46 |
Continued as Scout (Courier). |
8 |
48 |
Perform an exemplary service for the scouts. |
9 |
50 |
Attempted to change assignments. |
9 |
50 |
Switched to Scout (Surveyor) with previous rank. |
9 |
54 |
Ezra Priest spend a great deal of time on the fringes of Charted Space. |
9 |
54 |
Nearly killed. Owe 10,000 for medical bills. |