Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
22 |
Offered job by a patron. Now owe him a favor. |
1 |
22 |
Promoted to Drifter (Wanderer) rank 1. |
2 |
22 |
Became a Citizen (Corporate). |
2 |
25 |
Fate Taylor is rewarded for Fate Taylor's diligence or cunning. |
2 |
26 |
Promoted to Citizen (Corporate) rank 1. |
3 |
26 |
Continued as Citizen (Corporate). |
3 |
28 |
Moved to a new world. |
4 |
30 |
Continued as Citizen (Corporate). |
4 |
34 |
Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
5 |
34 |
Became a Rogue (Pirate) with the new title Lackey. |
5 |
35 |
Involved in a feud with a rival criminal organization. |
5 |
35 |
Lost eye or limb. Owe 2,500 for medical bills. |
5 |
38 |
Promoted to Rogue (Pirate) rank 1 with the new title Henchman. |
6 |
38 |
Continued as Rogue (Pirate). |
6 |
42 |
Involved in a gambling ring. |
6 |
42 |
Promoted to Rogue (Pirate) rank 2 with the new title Corporal. |
7 |
42 |
Aging Crisis. Owe 20,000 for medical bills. |
7 |
42 |
Retired at age 42. |
7 |
42 |
Continued as Rogue (Pirate). |
7 |
43 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
8 |
46 |
Aging Crisis. Owe 50,000 for medical bills. |
8 |
46 |
Continued as Rogue (Pirate). |
8 |
47 |
A police detective or rival criminal forces Fate Taylor to flee and vows to hunt Fate Taylor down. Gain an Enemy. |
9 |
47 |
Aging Crisis. Owe 30,000 for medical bills. |
9 |
47 |
Retired. |
9 |
50 |
A romantic relationship ends badly. Gain a Rival or Enemy. |