Project Worker Fate Wilson  

Species Age Sex Str Dex End Int Edu SocUPP
Sydite 54 M 4 (-1) 4 (-1) 4 (-1) 6 (0) 10 (1) 5 (-1)4446A5
Quick, Detailed
 
Skills
Animals 0
Art (Creative) 0
Carouse 0
Drive 0
Electronics (Comms) 1
Gun Combat (Slug) 1
Gunner 0
Jack-of-All-Trades 1
Mechanic 3
Medic 1
Melee (Striking) 1
Persuade 2
Pilot (Capital Ships) 1
Profession (Spacer) 0
Science (Social Sciences/Belief) 1
Seafarer 0
Stealth 1
Survival 1
CareerAssignmentTitleRankTerms
Drifter Barbarian 12
Believer Holy Warrior Fighter12
Navy Engineer/Gunner Crewman01
Drifter Scavenger 01
Merchant Merchant Marine 4th Officer24
Believer Missionary/Humanitarian Project Worker11
 
Name Type Affinity Enmity Power Influence Species
Berry Garcia Rival 1 3 1 1 Darmine (M/56)
Missouri Woolahan Rival 2 3 2 0 Sydite (F/33)
Forgiveness.
Wilda Paterson Rival 1 0 0 2 Darrian, Imperium (F/28)
Wilda Paterson's influence is diminished.
Julia King Enemy 0 2 1 1 Sydite (F/69)
Julia King belongs to an uncommon alien species.
 
Term Age History
1 18 Failed to qualify for Naval Academy (Military Academy).
1 18 Became a Drifter (Barbarian).
1 21 Find valuable salvage.
1 22 Promoted to Drifter (Barbarian) rank 1.
2 22 Continued as Drifter (Barbarian).
2 24 Severely injured. Fully recovered. Owe 5,000 for medical bills.
3 24 Became a Believer (Holy Warrior) with the new title Hopeful.
3 28 Fate Wilson is sent to a new community or parish to preach The Word among the poor.
3 28 Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter.
4 28 Continued as Believer (Holy Warrior).
4 31 Fate Wilson come into conflict with a splinter group Fate Wilson's own religion which maintains Fate Wilson's version is the wrong one. Gain 3 Rivals.
5 31 Became a Navy (Engineer/Gunner) with the new title Crewman.
5 32 Nearly killed. Fully recovered. Owe 11,250 for medical bills.
6 32 Switched to Drifter (Scavenger).
6 34 Injured. Fully recovered. Owe 5,000 for medical bills.
7 34 Became a Merchant (Merchant Marine).
7 37 Given advanced training in a specialist field
7 38 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
8 38 Continued as Merchant (Merchant Marine).
8 42 Refuse to smuggle illegal items onto a planet. Gain an Enemy.
8 42 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
9 42 Continued as Merchant (Merchant Marine).
9 45 Embroiled in legal trouble.
10 46 Continued as Merchant (Merchant Marine).
10 47 Scarred. Fully recovered.
10 50 Forced to muster out.
11 50 Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
11 51 Fate Wilson retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
11 54 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
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