Term |
Age |
History |
---|
1 |
18 |
Became a Army (Infantry) with the new title Private. |
1 |
22 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
1 |
22 |
Attempt at commissioned failed. |
1 |
22 |
Promoted to Army (Infantry) rank 1 with the new title Lance Corporal. |
2 |
22 |
Continued as Army (Infantry). |
2 |
25 |
Given a special assignment or duty in Fitzhugh McDermot's unit. |
2 |
26 |
Forced to continue current assignment |
2 |
26 |
Promoted to Army (Infantry) rank 2 with the new title Corporal. |
3 |
26 |
Continued as Army (Infantry). |
3 |
30 |
Fitzhugh McDermot is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
4 |
30 |
Became a Rogue (Thief). |
4 |
32 |
Involved in a gambling ring. |
4 |
34 |
Promoted to Rogue (Thief) rank 1. |
5 |
34 |
Continued as Rogue (Thief). |
5 |
37 |
Crime pays off. Gain victim as Enemy. |
5 |
38 |
Promoted to Rogue (Thief) rank 2. |
6 |
38 |
Continued as Rogue (Thief). |
6 |
40 |
Fitzhugh McDermot spend months in the dangerous criminal underworld. |
7 |
42 |
Voluntarily left Thief |
7 |
42 |
Became a Scholar (Field Researcher). |
7 |
43 |
Make a breakthrough in Fitzhugh McDermot's field. |
7 |
46 |
Promoted to Scholar (Field Researcher) rank 1. |
8 |
46 |
Continued as Scholar (Field Researcher). |
8 |
50 |
Work for an eccentric but brilliant mentor, who becomes an Ally. |
9 |
50 |
Continued as Scholar (Field Researcher). |
9 |
53 |
Win a prestigious prize for Fitzhugh McDermot's work. |
9 |
54 |
Forced to muster out. |
10 |
54 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
54 |
Retired at age 54. |