Term |
Age |
History |
---|
1 |
18 |
Became a Army (Infantry) with the new title Private. |
1 |
20 |
Moved to a new world. |
1 |
22 |
Attempt at commissioned failed. |
2 |
22 |
Voluntarily left Infantry |
2 |
22 |
Became a Drifter (Wanderer). |
2 |
24 |
Find valuable salvage. |
3 |
26 |
Continued as Drifter (Wanderer). |
3 |
29 |
Foster Heriot do not know what happened to Foster Heriot. There is a gap in Foster Heriot's memory. |
4 |
29 |
Became a Merchant (Free Trader). |
4 |
30 |
A sudden war destroys Foster Heriot's trade routes and contacts, forcing Foster Heriot to flee that region of space. |
4 |
30 |
Gain rebels as Enemy |
5 |
30 |
Became a Scout (Courier). |
5 |
32 |
Perform an exemplary service for the scouts. |
6 |
34 |
Attempted to change assignments. |
6 |
34 |
Switched to Scout (Surveyor) with previous rank. |
6 |
36 |
Spend several years jumping from world to world in Foster Heriot's scout ship. |
7 |
38 |
Continued as Scout (Surveyor). |
7 |
39 |
Foster Heriot's scout ship is one of the first on the scene to rescue the survivors of a disaster but Foster Heriot fail to help. Gain an Enemy. |
7 |
39 |
Foster Heriot have no idea what happened to Foster Heriot – they found Foster Heriot's ship drifting on the fringes of friendly space. |
7 |
42 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
8 |
42 |
Continued as Scout (Surveyor). |
8 |
45 |
When dealing with an alien race, Foster Heriot have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |
8 |
46 |
Promoted to Scout (Surveyor) rank 2. |
9 |
46 |
Continued as Scout (Surveyor). |
9 |
47 |
Spend several years jumping from world to world in Foster Heriot's scout ship. |
9 |
50 |
Promoted to Scout (Surveyor) rank 3 with the new title Senior Scout. |
10 |
50 |
Voluntarily left Surveyor |
10 |
50 |
Switched to Drifter (Barbarian). |
10 |
51 |
Suffer from a life-threatening illness. |
11 |
51 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
51 |
Retired at age 51. |