Retired Senior Crewman Foster Winn  

Species Age Sex Str Dex End Int Edu SocPsiUPP
Kargol 54 M 9 (1) 1 (-2) 7 (0) 11 (1) 4 (-1) 12 (2)None917B4C
Just
 
Skills
Animals 0
Astrogation 2
Broker 1
Diplomat 1
Drive 0
Electronics (Computers) 1
Electronics (Sensors) 1
Gun Combat (Slug) 2
Investigate 0
Mechanic 1
Medic 0
Melee (Unarmed) 1
Profession (Spacer/Belter) 1
Science (Social Sciences/Sophontology) 1
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Scholar Scientist 11
Merchant Merchant Marine Senior Crewman13
Drifter Scavenger 34
Merchant Free Trader 01
 
Name Type Affinity Enmity Power Influence Species
Hurley Perkins Enemy 0 1 2 1 Kargol (M/44)
Hurley Perkins has life-changing event that creates new responsibilities.
Elisa Hopkins Ally 3 1 0 2 Humaniti (F/64)
Relationship becomes more intense. Contact becomes an ally.
Lydia Teague Ally 4 0 1 1 Kargol (F/26)
Relationship altered.
 
Term Age History
1 18 Became a Scholar (Scientist).
1 22 Assigned to work on a secret project for a patron or organisation.
1 22 Promoted to Scholar (Scientist) rank 1.
2 22 Voluntarily left Scientist
2 22 Became a Merchant (Merchant Marine) with the new title Crewman.
2 24 A sudden war destroys Foster Winn's trade routes and contacts, forcing Foster Winn to flee that region of space.
2 24 Gain rebels as Enemy
2 26 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
3 26 Voluntarily left Merchant Marine
3 26 Failed to qualify for Star Marine (Marine).
3 26 Submitted to the draft.
3 26 Continued as Merchant (Merchant Marine).
3 27 Make an unexpected connection outside Foster Winn's normal circles. Gain a Contact.
4 30 Continued as Merchant (Merchant Marine).
4 34 Imperial trade restrictions force Foster Winn out of business.
5 34 Failed to qualify for Corporate Agent (Agent).
5 34 Became a Drifter (Scavenger).
5 38 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
5 38 Promoted to Drifter (Scavenger) rank 1.
6 38 Continued as Drifter (Scavenger).
6 42 Encounter a Psionic institute.
6 42 Tested for psionic powers
7 42 Continued as Drifter (Scavenger).
7 46 Attacked by enemies and injured.
7 46 Severely injured. Fully recovered. Owe 5,000 for medical bills.
7 46 Gain Enemy if Foster Winn don't already have one.
7 46 Promoted to Drifter (Scavenger) rank 2.
8 46 Continued as Drifter (Scavenger).
8 49 Attacked by enemies and injured.
8 49 Scarred. Fully recovered. Owe 10,000 for medical bills.
8 49 Gain Enemy if Foster Winn don't already have one.
8 50 Promoted to Drifter (Scavenger) rank 3.
9 50 Voluntarily left Scavenger
9 50 Switched to Merchant (Free Trader).
9 53 A series of bad deals and decisions force Foster Winn into bankruptcy. Foster Winn salvages what Foster Winn can.
10 53 Aging Crisis. Owe 30,000 for medical bills.
10 53 Retired at age 53.
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