Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Corporate). |
1 |
22 |
Hard times caused by a lack of interstellar trade costs Frank Howe Frank Howe's job. |
2 |
22 |
Became a Army (Cavalry) with the new title Private. |
2 |
24 |
Lightly injured, no permanent damage. Fully recovered. |
2 |
26 |
Attempt at commissioned failed. |
3 |
26 |
Voluntarily left Cavalry |
3 |
26 |
Failed to qualify for Corporate Agent (Agent). |
3 |
26 |
Became a Drifter (Scavenger). |
4 |
30 |
Continued as Drifter (Scavenger). |
4 |
31 |
Frank Howe run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
5 |
31 |
Failed to qualify for Scientist (Scholar). |
5 |
31 |
Submitted to the draft. |
5 |
31 |
Became a Agent (Law Enforcement) with the new title Rookie. |
5 |
33 |
Lost eye or limb. Owe 1,250 for medical bills. |
6 |
33 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
6 |
36 |
Frank Howe accepted an offer of inducements to betray Frank Howe's faith. Gain 270,000 in cash. |
7 |
37 |
Switched to Drifter (Wanderer). |
7 |
41 |
Promoted to Drifter (Wanderer) rank 1. |
8 |
41 |
Continued as Drifter (Wanderer). |
8 |
45 |
Attacked by enemies that Frank Howe easily defeat. |
8 |
45 |
Gain Enemy if Frank Howe don't already have one. |
9 |
45 |
Continued as Drifter (Wanderer). |
9 |
49 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
10 |
49 |
Continued as Drifter (Wanderer). |
10 |
53 |
Suffer from a life-threatening illness. |
11 |
53 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
53 |
Retired at age 53. |