Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Pirate) with the new title Lackey. |
1 |
19 |
Involved in a gambling ring. |
1 |
22 |
Promoted to Rogue (Pirate) rank 1 with the new title Henchman. |
2 |
22 |
Continued as Rogue (Pirate). |
2 |
23 |
Refuse to backstab a fellow rogue for personal gain. Gain an Ally |
3 |
26 |
Continued as Rogue (Pirate). |
3 |
27 |
Involved in a feud with a rival criminal organization. |
3 |
27 |
Lightly injured, no permanent damage. Fully recovered. |
3 |
30 |
Promoted to Rogue (Pirate) rank 2 with the new title Corporal. |
4 |
30 |
Continued as Rogue (Pirate). |
4 |
33 |
Crime pays off. Gain victim as Enemy. |
4 |
34 |
Promoted to Rogue (Pirate) rank 3 with the new title Sergeant. |
5 |
34 |
Attempted to change assignments. |
5 |
34 |
Failed to qualify for Enforcer (Rogue). |
5 |
34 |
Continued as Rogue (Pirate). |
5 |
35 |
Moved to a new world. |
5 |
38 |
Promoted to Rogue (Pirate) rank 4 with the new title Lieutenant. |
6 |
38 |
Continued as Rogue (Pirate). |
6 |
41 |
Birth or Death involving a family member or close friend. |
6 |
42 |
Promoted to Rogue (Pirate) rank 5 with the new title Leader. |
7 |
42 |
Continued as Rogue (Pirate). |
7 |
46 |
A job goes wrong, forcing Franklin Silva to flee off-planet. |
8 |
46 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
8 |
48 |
Make an unexpected connection outside Franklin Silva's normal circles. Gain a Contact. |
8 |
50 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
9 |
50 |
Continued as Merchant (Merchant Marine). |
9 |
51 |
Risk Franklin Silva's fortune on a possibility lucrative deal and win. |
10 |
54 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
54 |
Retired at age 54. |