Fred Dixon  

Species Age Sex Str Dex End Int Edu SocUPP
Lancian 54 M 6 (0) 7 (0) 3 (-1) 9 (1) 6 (0) 10 (1)67396A
Compassionate, Narrow-set eyes
 
Skills
Admin 0
Art (Presentation) 0
Carouse 1
Diplomat 0
Electronics 0
Engineer (Power) 2
Flyer 0
Gun Combat (Slug) 1
Jack-of-All-Trades 2
Leadership 1
Medic 1
Melee (Blade) 1
Persuade 0
Pilot 0
Profession (Hostile Environment) 0
Science (Social Sciences/Belief) 2
Stealth 1
Steward 1
Streetwise 1
Survival 0
CareerAssignmentTitleRankTerms
Believer Missionary/Humanitarian Team Leader23
Navy Engineer/Gunner Lieutenant3 / 02
Entertainer Performer 13
Drifter Barbarian 01
 
Name Type Affinity Enmity Power Influence Species
Isa Hamilton Ally 4 0 0 2 Lancian (F/58)
Deann Horgan Rival 1 2 0 1 Dynchia (F/46)
Hope Palmer Rival 1 2 3 0 Sydite (F/40)
Lala Burke Rival 1 1 1 6 Luriani (F/34)
Lala Porter Enemy 0 0 0 1 Solomani, Imperium (F/35)
Lala Porter has life-changing event that creates new responsibilities.
Emma Buckman Contact 2 0 1 1 Lancian (F/11)
John Macks Contact 1 1 1 1 Lancian (M/62)
Edward Carpenter Ally 1 0 4 3 Vanejenese (M/37)
 
Term Age History
1 18 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
1 21 A notable academic consults with Fred Dixon about a publication or documentary he is working on. Gain a Contact in academia.
1 22 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
2 22 Continued as Believer (Missionary/Humanitarian).
2 25 Fred Dixon is involved in good works in the community, gaining the respect of a large segment of society. Gain SOC +1 and an Ally.
2 26 Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader.
3 26 Continued as Believer (Missionary/Humanitarian).
3 28 Fred Dixon come into conflict with a splinter group Fred Dixon's own religion which maintains Fred Dixon's version is the wrong one. Gain 2 Rivals.
4 28 Failed to qualify for Merchant Academy.
4 28 Submitted to the draft.
4 28 Became a Navy (Engineer/Gunner) with the new title Crewman.
4 31 Fred Dixon foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
4 32 Commissioned in Navy (Engineer/Gunner) with the new title Ensign.
4 32 Promoted to Navy (Engineer/Gunner) officer rank 2 with the new title Sublieutenant.
5 32 Continued as Navy (Engineer/Gunner).
5 35 Special assignment or duty on board ship.
5 36 Promoted to Navy (Engineer/Gunner) officer rank 3 with the new title Lieutenant.
6 36 Voluntarily left Engineer/Gunner
6 36 Became a Entertainer (Performer).
6 38 Go on a tour of the sector, visiting several worlds. Gain 2 Contacts.
7 40 Continued as Entertainer (Performer).
7 42 Gain a patron in the arts. Gain an Ally
7 44 Promoted to Entertainer (Performer) rank 1.
8 44 Continued as Entertainer (Performer).
8 47 One of Fred Dixon's pieces of art is stolen, and the investigation brings Fred Dixon into the criminal underworld.
8 48 Forced to muster out.
9 48 Failed to qualify for Corporate Agent (Agent).
9 48 Became a Drifter (Barbarian).
9 51 Suffer from a life-threatening illness.
An error has occurred. This application may no longer respond until reloaded. Reload 🗙