Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
19 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
2 |
19 |
Became a Drifter (Wanderer). |
2 |
23 |
Find Ancient Technology. |
3 |
23 |
Continued as Drifter (Wanderer). |
3 |
25 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
4 |
25 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
4 |
27 |
Fred Sutton refused an offer of inducements to betray Fred Sutton's faith. Gain 6 enemies. |
5 |
29 |
Continued as Believer (Missionary/Humanitarian). |
5 |
31 |
Fred Sutton aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
6 |
31 |
Became a Scout (Courier). |
6 |
32 |
Spend several years jumping from world to world in Fred Sutton's scout ship. |
7 |
35 |
Voluntarily left Courier |
7 |
35 |
Returned to Drifter (Wanderer). |
7 |
39 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
7 |
39 |
Promoted to Drifter (Wanderer) rank 1. |
8 |
39 |
Continued as Drifter (Wanderer). |
8 |
40 |
Drafted into Law Enforcement |
8 |
43 |
Promoted to Drifter (Wanderer) rank 2. |
9 |
43 |
Became a Agent (Law Enforcement) with the new title Rookie. |
9 |
45 |
Hard times caused by a lack of interstellar trade costs Fred Sutton's job. |
10 |
45 |
Switched to Drifter (Scavenger). |
10 |
48 |
Attacked by enemies that Fred Sutton easily defeat. |
10 |
48 |
Gain Enemy if Fred Sutton don't already have one. |
11 |
49 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
49 |
Retired at age 49. |
11 |
49 |
Continued as Drifter (Scavenger). |
11 |
51 |
Amnesia. |
11 |
53 |
Promoted to Drifter (Scavenger) rank 1. |
12 |
53 |
Aging Crisis. Owe 20,000 for medical bills. |