Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
22 |
Nearly killed. Owe 35,000 for medical bills. |
2 |
22 |
Became a Scholar (Field Researcher). |
2 |
25 |
Assigned to work on a secret project for a patron or organisation. |
3 |
26 |
Continued as Scholar (Field Researcher). |
3 |
30 |
Make a breakthrough in Freeman Gregory's field. |
3 |
30 |
Promoted to Scholar (Field Researcher) rank 1. |
4 |
30 |
Continued as Scholar (Field Researcher). |
4 |
31 |
A disaster or war strikes. |
4 |
31 |
Nearly killed. Owe 5,000 for medical bills. |
4 |
31 |
The planetary government interferes with Freeman Gregory's research for political or religious reasons. Freeman Gregory continue working openly and gain an Enemy. |
5 |
34 |
Continued as Scholar (Field Researcher). |
5 |
38 |
Work for an eccentric but brilliant mentor, who becomes an Ally. |
5 |
38 |
Forced to muster out. |
6 |
38 |
Became a Rogue (Enforcer). |
6 |
39 |
Refuse to backstab a fellow rogue for personal gain. Gain an Ally |
6 |
42 |
Promoted to Rogue (Enforcer) rank 1. |
7 |
42 |
Continued as Rogue (Enforcer). |
7 |
44 |
A police detective or rival criminal forces Freeman Gregory to flee and vows to hunt Freeman Gregory down. Gain an Enemy. |
8 |
44 |
Failed to qualify for Free Trader (Merchant). |
8 |
44 |
Submitted to the draft. |
8 |
44 |
Became a Agent (Law Enforcement) with the new title Rookie. |
8 |
46 |
Advanced training in a specialist field. |
9 |
48 |
Voluntarily left Law Enforcement |
9 |
48 |
Became a Drifter (Scavenger). |
9 |
50 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
10 |
50 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
10 |
51 |
Freeman Gregory come into conflict with a splinter group Freeman Gregory's own religion which maintains Freeman Gregory's version is the wrong one. Gain 1 Rivals. |