Gary Lambert  

Species Age Sex Str Dex End Int Edu SocUPP
Dynchia, Imperium 54 M 4 (-1) 4 (-1) 1 (-2) 6 (0) 9 (1) 6 (0)441696
Striking silhouette, Inimitable
 
Skills
Astrogation 0
Athletics 0
Engineer (Life Support) 1
Engineer (M-drive) 1
Gun Combat 0
Gunner (Capital) 2
Mechanic 2
Medic 0
Pilot 0
Profession (Worker) 0
Recon 1
Science (Social Sciences) 0
Survival 0
Tactics (Military) 1
Vacc Suit 2
CareerAssignmentTitleRankTerms
Navy Line/Crew Crewman01
Navy Engineer/Gunner Petty Officer, 2nd class34
Drifter Barbarian 01
Scout Explorer 02
Scout Courier 01
 
Term Age History
1 18 Became a Navy (Line/Crew) with the new title Crewman.
1 19 Special assignment or duty on board ship.
2 22 Attempted to change assignments.
2 22 Switched to Navy (Engineer/Gunner) with previous rank.
2 25 Vessel participates in a diplomatic mission.
2 26 Forced to continue current assignment
2 26 Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand.
3 26 Continued as Navy (Engineer/Gunner).
3 28 Commanding officer takes an interest in Gary Lambert's career.
3 30 Promoted to Navy (Engineer/Gunner) rank 2 with the new title Petty Officer, 3rd class.
4 30 Continued as Navy (Engineer/Gunner).
4 34 Moved to a new world.
4 34 Promoted to Navy (Engineer/Gunner) rank 3 with the new title Petty Officer, 2nd class.
5 34 Continued as Navy (Engineer/Gunner).
5 37 Moved to a new world.
5 38 Forced to muster out.
6 38 Became a Drifter (Barbarian).
6 42 Gary Lambert do not know what happened to Gary Lambert. There is a gap in Gary Lambert's memory.
7 42 Became a Scout (Explorer).
7 46 Perform an exemplary service for the scouts.
8 46 Continued as Scout (Explorer).
8 50 Perform an exemplary service for the scouts.
9 50 Attempted to change assignments.
9 50 Switched to Scout (Courier) with previous rank.
9 52 Gary Lambert's ship is ambushed by enemy vessels. Attempted to bargain with them but fail and the ship is destroyed.
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