Term |
Age |
History |
---|
1 |
18 |
Became a Marine (Marine Support) with the new title Marine. |
1 |
21 |
Nearly killed. Fully recovered. |
2 |
21 |
Failed to qualify for Engineer/Gunner (Navy). |
2 |
21 |
Became a Drifter (Barbarian). |
2 |
22 |
General Neal do not know what happened to General Neal. There is a gap in General Neal's memory. |
3 |
22 |
Became a Entertainer (Journalist). |
3 |
26 |
Good fortune |
3 |
26 |
Promoted to Entertainer (Journalist) rank 1 with the new title Freelancer. |
4 |
26 |
Continued as Entertainer (Journalist). |
4 |
30 |
Gain a patron in the arts. Gain an Ally |
4 |
30 |
Promoted to Entertainer (Journalist) rank 2 with the new title Staff Writer. |
5 |
30 |
Continued as Entertainer (Journalist). |
5 |
34 |
An investigation, tour, project or expedition goes wrong, stranding General Neal far from home. |
6 |
34 |
Switched to Drifter (Scavenger). |
6 |
38 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
7 |
38 |
Became a Merchant (Free Trader). |
7 |
39 |
Befriend a useful ally in one sphere. Gain an Ally. |
7 |
42 |
Promoted to Merchant (Free Trader) rank 1. |
8 |
42 |
Aging Crisis. Owe 60,000 for medical bills. |
8 |
42 |
Retired at age 42. |
8 |
42 |
Continued as Merchant (Free Trader). |
8 |
45 |
A good deal ensures General Neal is living the high life for a few years. |
8 |
46 |
Promoted to Merchant (Free Trader) rank 2. |
9 |
46 |
Aging Crisis. Owe 60,000 for medical bills. |
9 |
46 |
Continued as Merchant (Free Trader). |
9 |
50 |
Befriend a useful ally in one sphere. Gain an Ally. |
9 |
50 |
Promoted to Merchant (Free Trader) rank 3 with the new title Experienced Trader. |
10 |
50 |
Continued as Merchant (Free Trader). |
10 |
52 |
Smuggle illegal items onto a planet. |
10 |
54 |
Promoted to Merchant (Free Trader) rank 4. |
11 |
54 |
Aging Crisis. Owe 60,000 for medical bills. |