Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
21 |
A series of bad deals and decisions force Grace Kennedy into bankruptcy. Grace Kennedy salvages what Grace Kennedy can. |
1 |
22 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
24 |
Imperial trade restrictions force Grace Kennedy out of business. |
3 |
24 |
Became a Drifter (Scavenger). |
3 |
25 |
Suffer from a life-threatening illness. |
4 |
25 |
Became a Citizen (Colonist). |
4 |
28 |
Injured. Fully recovered. Owe 1,250 for medical bills. |
5 |
28 |
Switched to Merchant (Free Trader). |
5 |
32 |
Given advanced training in a specialist field |
6 |
32 |
Continued as Merchant (Free Trader). |
6 |
34 |
Imperial trade restrictions force Grace Kennedy out of business. |
7 |
34 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
7 |
35 |
Grace Kennedy faith is shaken. |
8 |
38 |
Continued as Believer (Holy Warrior). |
8 |
40 |
Grace Kennedy aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
9 |
40 |
Entered Merchant Academy with the Shipboard curriculum. |
9 |
42 |
Spent the college years partying. |
9 |
44 |
Graduated. |
10 |
44 |
Returned to Merchant (Merchant Marine). |
10 |
47 |
Smuggle illegal items onto a planet. |
10 |
48 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
11 |
48 |
Continued as Merchant (Merchant Marine). |
11 |
51 |
Risk Grace Kennedy's fortune on a possibility lucrative deal and win. |
11 |
52 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
12 |
52 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
52 |
Retired at age 52. |