Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Artist (Entertainer). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Scout (Courier). |
1 |
21 |
Spend several years jumping from world to world in Graham Batt's scout ship. |
2 |
22 |
Continued as Scout (Courier). |
2 |
25 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
3 |
26 |
Continued as Scout (Courier). |
3 |
28 |
Graham Batt's ship is ambushed by enemy vessels. Graham Batt successfully ran to the jump point. |
4 |
30 |
Voluntarily left Courier |
4 |
30 |
Became a Entertainer (Artist). |
4 |
31 |
A new romantic starts. Gain an Ally. |
4 |
34 |
Promoted to Entertainer (Artist) rank 1. |
5 |
34 |
Continued as Entertainer (Artist). |
5 |
37 |
Go on a tour of the sector, visiting several worlds. Gain 2 Contacts. |
5 |
38 |
Forced to muster out. |
6 |
38 |
Failed to qualify for Free Trader (Merchant). |
6 |
38 |
Became a Drifter (Wanderer). |
6 |
42 |
Moved to a new world. |
7 |
42 |
Voluntarily left Wanderer |
7 |
42 |
Failed to qualify for Free Trader (Merchant). |
7 |
42 |
Continued as Drifter (Wanderer). |
7 |
44 |
Betrayed by a friend. One of Graham Batt's Contacts or Allies betrays Graham Batt, ending Graham Batt's career. That Contact or Ally becomes a Rival or Enemy. |
8 |
44 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
8 |
48 |
Graham Batt is caught in the periphery of a scandal. |
8 |
48 |
Demoted to Believer (Missionary/Humanitarian) rank -1. |
9 |
48 |
Continued as Believer (Missionary/Humanitarian). |
9 |
50 |
Graham Batt is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
10 |
52 |
Aging Crisis. Owe 40,000 for medical bills. |
10 |
52 |
Retired at age 52. |