Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Intelligence (Agent). |
1 |
18 |
Became a Drifter (Barbarian). |
1 |
21 |
Spend time with an alien race. Gain a contact. |
1 |
22 |
Forced to continue current assignment. |
1 |
22 |
Promoted to Drifter (Barbarian) rank 1. |
2 |
22 |
Continued as Drifter (Barbarian). |
2 |
26 |
Attempted a risky adventure and was injured. |
2 |
26 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
3 |
26 |
Continued as Drifter (Barbarian). |
3 |
30 |
Contact with Government. |
4 |
30 |
Continued as Drifter (Barbarian). |
4 |
34 |
Suffer from a life-threatening illness. |
5 |
34 |
Became a Scout (Surveyor). |
5 |
37 |
Green Wood survey an alien world. |
5 |
38 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
6 |
38 |
Continued as Scout (Surveyor). |
6 |
41 |
Green Wood have no idea what happened to Green Wood – they found Green Wood's ship drifting on the fringes of friendly space. |
7 |
41 |
Became a Entertainer (Artist). |
7 |
43 |
An investigation, tour, project or expedition goes wrong, stranding Green Wood far from home. |
8 |
43 |
Switched to Drifter (Scavenger). |
8 |
44 |
Green Wood run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
9 |
44 |
Aging Crisis. Owe 50,000 for medical bills. |
9 |
44 |
Retired at age 44. |
9 |
44 |
Retired. |
9 |
47 |
Betrayal. Convert an Ally into a Rival or Enemy. |
10 |
48 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
50 |
Betrayal. Convert an Ally into a Rival or Enemy. |
11 |
52 |
Aging Crisis. Owe 10,000 for medical bills. |