Term |
Age |
History |
---|
1 |
18 |
Entered the school of hard knocks. |
1 |
20 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
1 |
22 |
Graduated. |
2 |
22 |
Became a Rogue (Thief). |
2 |
22 |
Promoted to Rogue (Thief) rank 1. |
2 |
23 |
Gregory Dickman spend months in the dangerous criminal underworld. |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Failed to qualify for Pirate (Rogue). |
3 |
26 |
Continued as Rogue (Thief). |
3 |
27 |
Gained a contact. |
3 |
30 |
Promoted to Rogue (Thief) rank 2. |
4 |
30 |
Voluntarily left Thief |
4 |
30 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
4 |
33 |
Gregory Dickman accepted an offer of inducements to betray Gregory Dickman's faith. Gain 160,000 in cash. |
5 |
34 |
Became a Scout (Explorer). |
5 |
35 |
Gregory Dickman spend a great deal of time on the fringes of Charted Space. |
5 |
35 |
Gregory Dickman's ship is damaged, and Gregory Dickman have to hitch-hike Gregory Dickman's way back across the stars to the nearest scout base. |
5 |
35 |
Gain 6 Contacts. Gain 1 Enemies. |
6 |
38 |
Attempted to change assignments. |
6 |
38 |
Failed to qualify for Surveyor (Scout). |
6 |
38 |
Continued as Scout (Explorer). |
6 |
39 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
7 |
39 |
Became a Drifter (Wanderer). |
7 |
41 |
Attacked by enemies that Gregory Dickman easily defeat. |
7 |
41 |
Gain Enemy if Gregory Dickman don't already have one. |
7 |
43 |
Promoted to Drifter (Wanderer) rank 1. |
8 |
43 |
Voluntarily left Wanderer |
8 |
43 |
Switched to Believer (Mainstream Believer) with the new title Lay Person. |
8 |
45 |
Gregory Dickman faith is shaken. |
9 |
47 |
Continued as Believer (Mainstream Believer). |
9 |
50 |
Gregory Dickman accepted an offer of inducements to betray Gregory Dickman's faith. Gain 80,000 in cash. |