Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
21 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
1 |
22 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
2 |
22 |
Continued as Agent (Intelligence). |
2 |
23 |
Go undercover to investigate an enemy. |
2 |
26 |
Involved in a feud with a rival criminal organization. |
2 |
26 |
Scarred. Owe 5,000 for medical bills. |
2 |
26 |
Promoted to Agent (Intelligence) rank 2 with the new title Field Agent. |
3 |
26 |
Voluntarily left Intelligence |
3 |
26 |
Failed to qualify for Broker (Merchant). |
3 |
26 |
Became a Drifter (Scavenger). |
3 |
30 |
Severely injured. Fully recovered. Owe 12,500 for medical bills. |
4 |
30 |
Became a Scout (Courier). |
4 |
34 |
Gained a contact. |
5 |
34 |
Continued as Scout (Courier). |
5 |
36 |
Gus Macks spend a great deal of time on the fringes of Charted Space. |
5 |
36 |
Gain a contact in an alien race. |
6 |
38 |
Continued as Scout (Courier). |
6 |
40 |
Gus Macks's scout ship is one of the first on the scene to rescue the survivors of a disaster but Gus Macks fail to help. Gain an Enemy. |
6 |
40 |
Severely injured. Fully recovered. Owe 15,000 for medical bills. |
7 |
42 |
Attempted to change assignments. |
7 |
42 |
Switched to Scout (Explorer) with previous rank. |
7 |
43 |
Severely injured. Fully recovered. Owe 30,000 for medical bills. |
8 |
43 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
8 |
46 |
Gus Macks aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
9 |
47 |
Continued as Believer (Mainstream Believer). |
9 |
50 |
Gus Macks faith is shaken. |