Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Surveyor). |
1 |
22 |
A new romantic starts. Gain an Ally. |
1 |
22 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
2 |
22 |
Continued as Scout (Surveyor). |
2 |
24 |
Guss Fullmore's ship is damaged, and Guss Fullmore have to hitch-hike Guss Fullmore's way back across the stars to the nearest scout base. |
2 |
24 |
Gain 3 Contacts. Gain 2 Enemies. |
3 |
24 |
Became a Drifter (Scavenger). |
3 |
27 |
Attacked by enemies and injured. |
3 |
27 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
3 |
27 |
Gain Enemy if Guss Fullmore don't already have one. |
3 |
28 |
Promoted to Drifter (Scavenger) rank 1. |
4 |
28 |
Continued as Drifter (Scavenger). |
4 |
30 |
Guss Fullmore do not know what happened to Guss Fullmore. There is a gap in Guss Fullmore's memory. |
5 |
30 |
Failed to qualify for Merchant Academy. |
5 |
30 |
Switched to Drifter (Barbarian). |
5 |
33 |
Lightly injured, no permanent damage. Fully recovered. |
6 |
33 |
Became a Scholar (Physician). |
6 |
34 |
Make a breakthrough in Guss Fullmore's field. |
6 |
37 |
Promoted to Scholar (Physician) rank 1. |
7 |
37 |
Continued as Scholar (Physician). |
7 |
39 |
Advanced training in a specialist field. |
7 |
41 |
Promoted to Scholar (Physician) rank 2. |
8 |
41 |
Continued as Scholar (Physician). |
8 |
42 |
Win a prestigious prize for Guss Fullmore's work. |
8 |
45 |
Forced to continue current assignment. |
8 |
45 |
Promoted to Scholar (Physician) rank 3. |
9 |
45 |
Continued as Scholar (Physician). |
9 |
48 |
Win a prestigious prize for Guss Fullmore's work. |
9 |
49 |
Promoted to Scholar (Physician) rank 4. |
10 |
49 |
Attempted to change assignments. |
10 |
49 |
Failed to qualify for Field Researcher (Scholar). |
10 |
49 |
Continued as Scholar (Physician). |
10 |
51 |
Win a prestigious prize for Guss Fullmore's work. |
10 |
53 |
Forced to muster out. |