Term |
Age |
History |
---|
1 |
12 |
Became a Dolphin Civilian (Nomad). |
1 |
14 |
A purist political party comes to power on Gustav Freeman's world making trouble for uplifted Dolphins and costing Gustav Freeman Gustav Freeman's job. Gain a purist political militant as an Enemy |
2 |
14 |
Failed to qualify for Sea Patrol (Dolphin Military). |
2 |
14 |
Submitted to the draft. |
2 |
14 |
Became a Dolphin Military (Guardian). |
2 |
18 |
An ambitious planetary operation goes badly wrong leaving Gustav Freeman beached ashore without functional protective gear. Dehydration and skin damage requires lengthy recovery. |
3 |
18 |
Returned to Dolphin Civilian (Nomad). |
3 |
20 |
To war or insurgency erupts on Gustav Freeman's world. Gustav Freeman's business or home is destroyed, forcing Gustav Freeman into exile. |
4 |
20 |
Failed to qualify for Line/Crew (Navy). |
4 |
20 |
Continued as Dolphin Civilian (Nomad). |
4 |
23 |
Gustav Freeman's companions are attacked by fierce sea creatures! Gustav Freeman flee gain one of the survivors as an Enemy. |
4 |
24 |
Promoted to Dolphin Civilian (Nomad) rank 1. |
5 |
24 |
Continued as Dolphin Civilian (Nomad). |
5 |
28 |
One of Gustav Freeman's friends becomes involved with a revolutionary political faction advocating Dolphin
rights. Gustav Freeman is caught up in the investigation and lose Gustav Freeman's job. |
6 |
28 |
Failed to qualify for Engineer/Gunner (Navy). |
6 |
28 |
Continued as Dolphin Civilian (Nomad). |
6 |
31 |
A purist political party comes to power on Gustav Freeman's world making trouble for uplifted Dolphins and costing Gustav Freeman Gustav Freeman's job. Gain a purist political militant as an Enemy |
7 |
31 |
Failed to qualify for Explorer (Scout). |
7 |
31 |
Continued as Dolphin Civilian (Nomad). |
7 |
35 |
Gustav Freeman volunteer for a research project to test new waldo equipment or cybernetics to improve the lives of
other Dolphins. Gain a Contact in the research field. |
7 |
35 |
Promoted to Dolphin Civilian (Nomad) rank 2 with the new title Pod Leader. |
8 |
35 |
Continued as Dolphin Civilian (Nomad). |
8 |
37 |
Gustav Freeman is accidently trapped or shot by fishermen. Gustav Freeman successfully sue. |
9 |
37 |
Failed to qualify for Colonist (Citizen). |
9 |
37 |
Continued as Dolphin Civilian (Nomad). |
9 |
41 |
Gustav Freeman fail to rescue a high-status swimmer who was lost at sea. |
9 |
41 |
Forced to continue current assignment. |
9 |
41 |
Promoted to Dolphin Civilian (Nomad) rank 3. |
10 |
41 |
Aging Crisis. Owe 60,000 for medical bills. |
10 |
41 |
Retired at age 41. |
10 |
41 |
Continued as Dolphin Civilian (Nomad). |
10 |
43 |
Gustav Freeman succeed at a dangerous mission to rescue people in a sinking vessel or underwater city. |
10 |
45 |
Promoted to Dolphin Civilian (Nomad) rank 4. |
10 |
45 |
Forced to muster out. |
11 |
45 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
45 |
Retired. |
11 |
47 |
Gained a contact. |
12 |
49 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
53 |
Birth or Death involving a family member or close friend. |
13 |
53 |
Aging Crisis. Owe 10,000 for medical bills. |