Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Enforcer). |
1 |
20 |
Guy Mendoza spend months in the dangerous criminal underworld. |
1 |
22 |
Promoted to Rogue (Enforcer) rank 1. |
2 |
22 |
Continued as Rogue (Enforcer). |
2 |
26 |
Gained a contact. |
2 |
26 |
Promoted to Rogue (Enforcer) rank 2. |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Failed to qualify for Thief (Rogue). |
3 |
26 |
Continued as Rogue (Enforcer). |
3 |
30 |
Involved in the planning of an impressive heist. |
3 |
30 |
Promoted to Rogue (Enforcer) rank 3. |
4 |
30 |
Attempted to change assignments. |
4 |
30 |
Switched to Rogue (Thief) with previous rank. |
4 |
33 |
A job goes wrong, forcing Guy Mendoza to flee off-planet. |
5 |
33 |
Became a Merchant (Broker). |
5 |
35 |
Smuggle illegal items onto a planet. |
5 |
37 |
Promoted to Merchant (Broker) rank 1. |
6 |
37 |
Continued as Merchant (Broker). |
7 |
41 |
Continued as Merchant (Broker). |
7 |
45 |
Make an unexpected connection outside Guy Mendoza's normal circles. Gain a Contact. |
7 |
45 |
Forced to muster out. |
8 |
45 |
Aging Crisis. Owe 30,000 for medical bills. |
8 |
45 |
Retired at age 45. |
8 |
45 |
Retired. |
8 |
48 |
Betrayal. Convert an Ally into a Rival or Enemy. |
9 |
49 |
Aging Crisis. Owe 60,000 for medical bills. |
9 |
53 |
A new romantic starts. Gain an Ally. |
10 |
53 |
Aging Crisis. Owe 10,000 for medical bills. |