Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
22 |
A prank goes horribly wrong. Gain an Enemy |
1 |
27 |
Failed as a colonist. |
2 |
27 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
2 |
28 |
Hal Matthews refused an offer of inducements to betray Hal Matthews's faith. Gain 3 enemies. |
3 |
31 |
Continued as Believer (Missionary/Humanitarian). |
3 |
34 |
Hal Matthews is sent to a new community or parish to preach The Word among the poor. |
3 |
35 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
4 |
35 |
Continued as Believer (Missionary/Humanitarian). |
4 |
39 |
Hal Matthews is sent to a new community or parish to preach The Word among the poor. |
4 |
39 |
Forced to muster out. |
5 |
39 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
5 |
43 |
Make an unexpected connection outside Hal Matthews's normal circles. Gain a Contact. |
6 |
43 |
Continued as Merchant (Merchant Marine). |
6 |
44 |
Make an unexpected connection outside Hal Matthews's normal circles. Gain a Contact. |
7 |
47 |
Continued as Merchant (Merchant Marine). |
7 |
48 |
Make an unexpected connection outside Hal Matthews's normal circles. Gain a Contact. |
7 |
51 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |