Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
20 |
Made lifelong friends. Gain 1 Allies. |
1 |
24 |
Failed as a colonist. |
2 |
24 |
Became a Merchant (Broker). |
2 |
28 |
Harper Carson's ship or starport is destroyed by criminals. Gain them as an Enemy. |
3 |
28 |
Failed to qualify for Courier (Scout). |
3 |
28 |
Became a Drifter (Wanderer). |
3 |
29 |
Suffer from a life-threatening illness. |
4 |
29 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
4 |
31 |
Harper Carson faith is shaken. |
5 |
33 |
Continued as Believer (Missionary/Humanitarian). |
5 |
34 |
Harper Carson retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
6 |
37 |
Aging Crisis. Owe 60,000 for medical bills. |
6 |
37 |
Retired at age 37. |
6 |
37 |
Continued as Believer (Missionary/Humanitarian). |
6 |
38 |
Harper Carson faith is shaken. |
7 |
41 |
Continued as Believer (Missionary/Humanitarian). |
7 |
43 |
Someone more charismatic but less devout than Harper Carson has become Harper Carson's superior. |
8 |
45 |
Aging Crisis. Owe 30,000 for medical bills. |
8 |
45 |
Continued as Believer (Missionary/Humanitarian). |
8 |
49 |
Harper Carson aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
9 |
49 |
Aging Crisis. Owe 40,000 for medical bills. |
9 |
49 |
Retired. |
9 |
52 |
A new romantic starts. Gain an Ally. |