Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
19 |
Suffer from a life-threatening illness. |
2 |
19 |
Became a Citizen (Corporate). |
2 |
22 |
Co-operate with investigation by the planetary authorities. The business or colony is shut down. |
3 |
22 |
Became a Army (Infantry) with the new title Private. |
3 |
24 |
Assigned to a peacekeeping role. |
3 |
26 |
Promoted to Army (Infantry) rank 1 with the new title Lance Corporal. |
4 |
26 |
Continued as Army (Infantry). |
4 |
27 |
Joined commanding officer is engaged in some illegal activity, such as weapon smuggling. Gain an Ally. |
5 |
27 |
Became a Navy (Line/Crew) with the new title Crewman. |
5 |
30 |
During a battle, defeat or victory depends on Harry Parlow's actions. Harry Parlow actions lead to an honorabe discharge. |
6 |
30 |
Failed to qualify for Courier (Scout). |
6 |
30 |
Switched to Drifter (Wanderer). |
6 |
34 |
Harry Parlow run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
7 |
34 |
Became a Merchant (Free Trader). |
7 |
36 |
Befriend a useful ally in one sphere. Gain an Ally. |
7 |
38 |
Promoted to Merchant (Free Trader) rank 1. |
8 |
38 |
Continued as Merchant (Free Trader). |
8 |
39 |
A good deal ensures Harry Parlow is living the high life for a few years. |
8 |
42 |
Promoted to Merchant (Free Trader) rank 2. |
9 |
42 |
Continued as Merchant (Free Trader). |
9 |
43 |
Given advanced training in a specialist field |
9 |
46 |
Promoted to Merchant (Free Trader) rank 3 with the new title Experienced Trader. |
10 |
46 |
Continued as Merchant (Free Trader). |
10 |
48 |
Smuggle illegal items onto a planet. |
10 |
50 |
Promoted to Merchant (Free Trader) rank 4. |
11 |
50 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
50 |
Retired at age 50. |
11 |
50 |
Continued as Merchant (Free Trader). |
11 |
54 |
Promoted to Merchant (Free Trader) rank 5. |
12 |
54 |
Aging Crisis. Owe 30,000 for medical bills. |