Term |
Age |
History |
---|
1 |
18 |
Entered Military Academy(Marine Academy) |
1 |
19 |
A new romantic starts. Gain an Ally. |
1 |
22 |
Dropped out of military academy. |
2 |
22 |
Became a Scout (Explorer). |
2 |
24 |
Hattie Reynolds discover a world, item or information of worth to the Imperium. |
2 |
26 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Switched to Scout (Courier) with previous rank. |
3 |
30 |
Hattie Reynolds's scout ship is one of the first on the scene to rescue the survivors of a disaster but Hattie Reynolds fail to help. Gain an Enemy. |
3 |
30 |
Psychologically damaged by Hattie Reynolds's time in the scouts. |
4 |
30 |
Continued as Scout (Courier). |
4 |
34 |
Hattie Reynolds's ship is damaged, and Hattie Reynolds have to hitch-hike Hattie Reynolds's way back across the stars to the nearest scout base. |
4 |
34 |
Gain 5 Contacts. Gain 1 Enemies. |
5 |
34 |
Became a Merchant (Broker). |
5 |
38 |
Make an unexpected connection outside Hattie Reynolds's normal circles. Gain a Contact. |
5 |
38 |
Promoted to Merchant (Broker) rank 1. |
6 |
38 |
Continued as Merchant (Broker). |
6 |
41 |
Make an unexpected connection outside Hattie Reynolds's normal circles. Gain a Contact. |
7 |
42 |
Continued as Merchant (Broker). |
7 |
46 |
A sudden war destroys Hattie Reynolds's trade routes and contacts, forcing Hattie Reynolds to flee that region of space. |
7 |
46 |
Gain rebels as Enemy |
8 |
46 |
Became a Entertainer (Performer). |
8 |
49 |
Invited to take part in a controversial event or exhibition that injures Hattie Reynolds's social standing. |
8 |
50 |
Promoted to Entertainer (Performer) rank 1. |
9 |
50 |
Continued as Entertainer (Performer). |
9 |
51 |
Go on a tour of the sector, visiting several worlds. Gain 3 Contacts. |
10 |
54 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
54 |
Retired at age 54. |