Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Enforcer). |
1 |
19 |
Crime pays off. Gain victim as Enemy. |
1 |
22 |
Promoted to Rogue (Enforcer) rank 1. |
2 |
22 |
Continued as Rogue (Enforcer). |
2 |
23 |
Involved in a feud with a rival criminal organization. |
2 |
23 |
Injured. Fully recovered. Owe 1,250 for medical bills. |
2 |
26 |
Promoted to Rogue (Enforcer) rank 2. |
3 |
26 |
Continued as Rogue (Enforcer). |
3 |
29 |
Crime pays off. Gain victim as Enemy. |
4 |
30 |
Continued as Rogue (Enforcer). |
4 |
33 |
Crime pays off. Gain victim as Enemy. |
4 |
34 |
Forced to muster out. |
5 |
34 |
Became a Entertainer (Journalist). |
5 |
36 |
Gain a patron in the arts. Gain an Ally |
5 |
38 |
Promoted to Entertainer (Journalist) rank 1 with the new title Freelancer. |
6 |
38 |
Continued as Entertainer (Journalist). |
6 |
39 |
An investigation, tour, project or expedition goes wrong, stranding Helmer Henderson far from home. |
7 |
39 |
Failed to qualify for Army Support (Army). |
7 |
39 |
Became a Drifter (Wanderer). |
7 |
40 |
Find valuable salvage. |
7 |
43 |
Promoted to Drifter (Wanderer) rank 1. |
8 |
43 |
Continued as Drifter (Wanderer). |
8 |
47 |
Amnesia. |
9 |
47 |
Continued as Drifter (Wanderer). |
9 |
49 |
Offered job by a patron. Now owe him a favor. |
9 |
51 |
Promoted to Drifter (Wanderer) rank 2. |