Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Flight) with the new title Crewman. |
1 |
21 |
During a battle, defeat or victory depends on Henery Mar's actions. The ship suffers severe damage and Henery Mar is blamed for the disaster. Henery Mar is court - martialled and discharged. |
2 |
21 |
Became a Scout (Surveyor). |
2 |
23 |
Henery Mar's scout ship is one of the first on the scene to rescue the survivors of a disaster but Henery Mar fail to help. Gain an Enemy. |
2 |
23 |
Henery Mar have no idea what happened to Henery Mar – they found Henery Mar's ship drifting on the fringes of friendly space. |
2 |
25 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
3 |
25 |
Voluntarily left Surveyor |
3 |
25 |
Became a Drifter (Wanderer). |
3 |
27 |
Attacked by enemies and injured. |
3 |
27 |
Nearly killed. Fully recovered. Owe 15,000 for medical bills. |
3 |
27 |
Gain Enemy if Henery Mar don't already have one. |
4 |
29 |
Continued as Drifter (Wanderer). |
4 |
33 |
Henery Mar run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
5 |
33 |
Switched to Scout (Courier) with previous rank. |
5 |
34 |
Perform an exemplary service for the scouts. |
6 |
37 |
Continued as Scout (Courier). |
6 |
39 |
Perform an exemplary service for the scouts. |
7 |
41 |
Attempted to change assignments. |
7 |
41 |
Failed to qualify for Explorer (Scout). |
7 |
41 |
Continued as Scout (Courier). |
7 |
44 |
Henery Mar's ship is ambushed by enemy vessels. Henery Mar successfully ran to the jump point. |
7 |
45 |
Promoted to Scout (Courier) rank 2. |
8 |
45 |
Continued as Scout (Courier). |
8 |
46 |
Serve as the courier for an important message from the Imperium. |
8 |
49 |
Forced to muster out. |
9 |
49 |
Switched to Drifter (Scavenger). |
9 |
52 |
Henery Mar run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
10 |
52 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
52 |
Retired at age 52. |