Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Performer). |
1 |
21 |
Gain a patron in the arts. Gain an Ally |
1 |
22 |
Promoted to Entertainer (Performer) rank 1. |
2 |
22 |
Voluntarily left Performer |
2 |
22 |
Became a Rogue (Enforcer). |
2 |
24 |
A crime lord considers Henry Head his protégé. |
2 |
26 |
Promoted to Rogue (Enforcer) rank 1. |
3 |
26 |
Continued as Rogue (Enforcer). |
3 |
30 |
Involved in the planning of an impressive heist. |
4 |
30 |
Continued as Rogue (Enforcer). |
4 |
32 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
5 |
32 |
Became a Scout (Explorer). |
5 |
33 |
Psychologically damaged by Henry Head's time in the scouts. |
6 |
33 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
6 |
35 |
A notable academic consults with Henry Head about a publication or documentary he is working on. Gain a Contact in academia. |
6 |
37 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
7 |
37 |
Continued as Believer (Holy Warrior). |
7 |
38 |
Henry Head faith is shaken. |
8 |
41 |
Continued as Believer (Holy Warrior). |
8 |
42 |
Henry Head come into conflict with a splinter group Henry Head's own religion which maintains Henry Head's version is the wrong one. Gain 3 Rivals. |
9 |
42 |
Became a Drifter (Wanderer). |
9 |
43 |
Spend time with an alien race. Gain a contact. |
9 |
46 |
Promoted to Drifter (Wanderer) rank 1. |
10 |
46 |
Continued as Drifter (Wanderer). |
10 |
50 |
Promoted to Drifter (Wanderer) rank 2. |
11 |
50 |
Continued as Drifter (Wanderer). |
11 |
53 |
Suffer from a life-threatening illness. |