Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
22 |
Spent the college years partying. |
1 |
26 |
Left the colonies. |
2 |
26 |
Became a Scholar (Scientist). |
2 |
27 |
Work for an eccentric but brilliant mentor, who becomes an Ally. |
3 |
30 |
Continued as Scholar (Scientist). |
3 |
32 |
Advanced training in a specialist field. |
3 |
34 |
Promoted to Scholar (Scientist) rank 1. |
4 |
34 |
Voluntarily left Scientist |
4 |
34 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
4 |
36 |
Opponents of Hermon Davies's belief system ambush Hermon Davies. |
4 |
36 |
Nearly killed. Fully recovered. Owe 30,000 for medical bills. |
5 |
36 |
Failed to qualify for Pirate (Rogue). |
5 |
36 |
Submitted to the draft. |
5 |
36 |
Became a Marine (Marine Support) with the new title Marine. |
5 |
39 |
A mission goes wrong and Hermon Davies is stranded behind enemy lines. Ejected from the service. |
6 |
39 |
Failed to qualify for Surveyor (Scout). |
6 |
39 |
Became a Drifter (Wanderer). |
6 |
41 |
Attacked by enemies and injured. |
6 |
41 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
6 |
41 |
Gain Enemy if Hermon Davies don't already have one. |
6 |
43 |
Promoted to Drifter (Wanderer) rank 1. |
7 |
43 |
Continued as Drifter (Wanderer). |
7 |
44 |
Attacked by enemies that Hermon Davies easily defeat. |
7 |
44 |
Gain Enemy if Hermon Davies don't already have one. |
8 |
47 |
Continued as Drifter (Wanderer). |
8 |
51 |
Hermon Davies run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |