Hermon Davies  

Species Age Sex Str Dex End Int Edu SocUPP
Cafadan 54 M 10 (1) 7 (0) 8 (0) 8 (0) 6 (0) 9 (1)A78869
Selective, Vulnerable, Always looks malnourished
 
Skills
Animals 0
Athletics 0
Carouse 1
Diplomat 0
Drive 0
Electronics 0
Engineer (M-drive) 1
Flyer 0
Gun Combat (Slug) 1
Heavy Weapons (Man Portable) 1
Investigate 0
Jack-of-All-Trades 2
Mechanic 0
Medic 0
Melee (Unarmed) 1
Navigation 0
Profession (Worker/Biologicals) 1
Profession (Worker/Polymers) 1
Profession (Sports/Track & Field) 1
Recon 0
Science (Social Sciences/Linguistics) 1
Seafarer 0
Streetwise 2
Survival 2
Vacc Suit 0
CareerAssignmentTitleRankTerms
Scholar Scientist 12
Believer Holy Warrior Hopeful01
Marine Marine Support Marine01
Drifter Wanderer 13
 
EducationGraduated
Colonial Upbringing Completed
 
Name Type Affinity Enmity Power Influence Species
Oscar Diaz Ally 6 0 4 1 Cafadan (M/49)
reconciliation.
 
Term Age History
1 18 Entered Colonial Upbringing.
1 22 Spent the college years partying.
1 26 Left the colonies.
2 26 Became a Scholar (Scientist).
2 27 Work for an eccentric but brilliant mentor, who becomes an Ally.
3 30 Continued as Scholar (Scientist).
3 32 Advanced training in a specialist field.
3 34 Promoted to Scholar (Scientist) rank 1.
4 34 Voluntarily left Scientist
4 34 Became a Believer (Holy Warrior) with the new title Hopeful.
4 36 Opponents of Hermon Davies's belief system ambush Hermon Davies.
4 36 Nearly killed. Fully recovered. Owe 30,000 for medical bills.
5 36 Failed to qualify for Pirate (Rogue).
5 36 Submitted to the draft.
5 36 Became a Marine (Marine Support) with the new title Marine.
5 39 A mission goes wrong and Hermon Davies is stranded behind enemy lines. Ejected from the service.
6 39 Failed to qualify for Surveyor (Scout).
6 39 Became a Drifter (Wanderer).
6 41 Attacked by enemies and injured.
6 41 Severely injured. Fully recovered. Owe 5,000 for medical bills.
6 41 Gain Enemy if Hermon Davies don't already have one.
6 43 Promoted to Drifter (Wanderer) rank 1.
7 43 Continued as Drifter (Wanderer).
7 44 Attacked by enemies that Hermon Davies easily defeat.
7 44 Gain Enemy if Hermon Davies don't already have one.
8 47 Continued as Drifter (Wanderer).
8 51 Hermon Davies run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
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