Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Journalist (Entertainer). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
22 |
Given advanced training in a specialist field |
1 |
22 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
26 |
Hobert Shapter's ship or starport is destroyed by criminals. Gain them as an Enemy. |
3 |
26 |
Became a Agent (Corporate Agent). |
3 |
27 |
Hobert Shapter went above and beyond the call of duty. |
3 |
30 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
4 |
30 |
Continued as Agent (Corporate Agent). |
4 |
32 |
Go undercover to investigate an enemy. |
4 |
32 |
Betrayed by a friend. One of Hobert Shapter's Contacts or Allies betrays Hobert Shapter, ending Hobert Shapter's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
34 |
Forced to continue current assignment. |
4 |
34 |
Promoted to Agent (Corporate Agent) rank 2 with the new title Field Agent. |
5 |
34 |
Continued as Agent (Corporate Agent). |
5 |
36 |
Uncover a major conspiracy against Hobert Shapter's employers. |
5 |
38 |
Promoted to Agent (Corporate Agent) rank 3. |
6 |
38 |
Continued as Agent (Corporate Agent). |
6 |
42 |
An investigation takes on a dangerous turn. |
6 |
42 |
Promoted to Agent (Corporate Agent) rank 4 with the new title Special Agent. |
7 |
42 |
Continued as Agent (Corporate Agent). |
7 |
43 |
Find Ancient Technology. |
7 |
46 |
Promoted to Agent (Corporate Agent) rank 5 with the new title Assistant Director. |
8 |
46 |
Voluntarily left Corporate Agent |
8 |
46 |
Became a Scout (Courier). |
8 |
48 |
Psychologically damaged by Hobert Shapter's time in the scouts. |
9 |
48 |
Became a Drifter (Scavenger). |
9 |
49 |
Attempted a risky adventure and was sent to prison. |