Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Army Academy (Military Academy). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
20 |
Howard Hunter run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
2 |
20 |
Became a Agent (Intelligence). |
2 |
21 |
Rewarded for a successful mission. |
2 |
24 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
3 |
24 |
Continued as Agent (Intelligence). |
3 |
28 |
Given specialist training in vehicles. |
3 |
28 |
Promoted to Agent (Intelligence) rank 2 with the new title Field Agent. |
4 |
28 |
Continued as Agent (Intelligence). |
4 |
32 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
4 |
32 |
Promoted to Agent (Intelligence) rank 3. |
5 |
32 |
Continued as Agent (Intelligence). |
5 |
36 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
6 |
36 |
Failed to qualify for Courier (Scout). |
6 |
36 |
Switched to Drifter (Barbarian). |
6 |
39 |
Attacked by enemies that Howard Hunter easily defeat. |
6 |
39 |
Gain Enemy if Howard Hunter don't already have one. |
6 |
40 |
Promoted to Drifter (Barbarian) rank 1. |
7 |
40 |
Continued as Drifter (Barbarian). |
7 |
42 |
Attacked by enemies that Howard Hunter easily defeat. |
7 |
42 |
Gain Enemy if Howard Hunter don't already have one. |
8 |
44 |
Continued as Drifter (Barbarian). |
8 |
48 |
Promoted to Drifter (Barbarian) rank 2 with the new title Warrior. |
9 |
48 |
Continued as Drifter (Barbarian). |
9 |
52 |
Howard Hunter run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |