Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
20 |
Study Advocate as a hobby. |
1 |
24 |
Failed as a colonist. |
2 |
24 |
Failed to qualify for Scientist (Scholar). |
2 |
24 |
Became a Drifter (Scavenger). |
2 |
25 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
2 |
28 |
Promoted to Drifter (Scavenger) rank 1. |
3 |
28 |
Continued as Drifter (Scavenger). |
3 |
32 |
Promoted to Drifter (Scavenger) rank 2. |
4 |
32 |
Continued as Drifter (Scavenger). |
4 |
36 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
4 |
36 |
Promoted to Drifter (Scavenger) rank 3. |
5 |
36 |
Voluntarily left Scavenger |
5 |
36 |
Became a Merchant (Free Trader). |
5 |
40 |
Hugh Gray's ship or starport is destroyed by criminals. Gain them as an Enemy. |
6 |
40 |
Became a Citizen (Colonist). |
6 |
44 |
Hugh Gray befriend a superior in the corporation or the colony. |
6 |
44 |
Promoted to Citizen (Colonist) rank 1. |
7 |
44 |
Voluntarily left Colonist |
7 |
44 |
Became a Scout (Explorer). |
7 |
47 |
Perform an exemplary service for the scouts. |
7 |
48 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
8 |
48 |
Continued as Scout (Explorer). |
8 |
51 |
Psychologically damaged by Hugh Gray's time in the scouts. |