Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
20 |
Made lifelong friends. Gain 3 Allies. |
1 |
25 |
Failed as a colonist. |
2 |
25 |
Became a Merchant (Free Trader). |
2 |
28 |
Given advanced training in a specialist field |
2 |
29 |
Promoted to Merchant (Free Trader) rank 1. |
3 |
29 |
Continued as Merchant (Free Trader). |
3 |
32 |
Given advanced training in a specialist field |
3 |
33 |
Forced to continue current assignment. |
3 |
33 |
Promoted to Merchant (Free Trader) rank 2. |
4 |
33 |
Continued as Merchant (Free Trader). |
4 |
34 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
4 |
37 |
Promoted to Merchant (Free Trader) rank 3 with the new title Experienced Trader. |
5 |
37 |
Continued as Merchant (Free Trader). |
5 |
38 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
5 |
41 |
Promoted to Merchant (Free Trader) rank 4. |
6 |
41 |
Continued as Merchant (Free Trader). |
6 |
45 |
Iimkuna's ship or starport is destroyed by criminals. Gain them as an Enemy. |
7 |
45 |
Failed to qualify for Physician (Scholar). |
7 |
45 |
Became a Drifter (Wanderer). |
7 |
46 |
Find valuable salvage. |
7 |
49 |
Promoted to Drifter (Wanderer) rank 1. |
8 |
49 |
Continued as Drifter (Wanderer). |
8 |
53 |
Promoted to Drifter (Wanderer) rank 2. |