Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
22 |
Spend time with an alien race. Gain a contact. |
1 |
22 |
Promoted to Drifter (Wanderer) rank 1. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
26 |
A new romantic starts. Gain an Ally. |
2 |
26 |
Promoted to Drifter (Wanderer) rank 2. |
3 |
26 |
Continued as Drifter (Wanderer). |
3 |
27 |
Betrayed by a friend. One of Irene Doolan's Contacts or Allies betrays Irene Doolan, ending Irene Doolan's career. That Contact or Ally becomes a Rival or Enemy. |
3 |
30 |
Promoted to Drifter (Wanderer) rank 3. |
4 |
30 |
Continued as Drifter (Wanderer). |
4 |
32 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
4 |
34 |
Promoted to Drifter (Wanderer) rank 4. |
5 |
34 |
Continued as Drifter (Wanderer). |
5 |
38 |
Irene Doolan do not know what happened to Irene Doolan. There is a gap in Irene Doolan's memory. |
6 |
38 |
Failed to qualify for Corporate (Citizen). |
6 |
38 |
Continued as Drifter (Wanderer). |
6 |
39 |
Attacked by enemies and injured. |
6 |
39 |
Severely injured. Fully recovered. Owe 15,000 for medical bills. |
6 |
39 |
Gain Enemy if Irene Doolan don't already have one. |
6 |
42 |
Promoted to Drifter (Wanderer) rank 5. |
7 |
42 |
Continued as Drifter (Wanderer). |
7 |
46 |
Attacked by enemies and injured. |
7 |
46 |
Lightly injured, no permanent damage. Fully recovered. |
7 |
46 |
Gain Enemy if Irene Doolan don't already have one. |
7 |
46 |
Promoted to Drifter (Wanderer) rank 6. |
8 |
46 |
Continued as Drifter (Wanderer). |
8 |
47 |
Irene Doolan run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
9 |
47 |
Became a Agent (Intelligence). |
9 |
50 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
10 |
50 |
Became a Entertainer (Artist). |
10 |
54 |
Join homeworld’s celebrity circles |
10 |
54 |
Gain a contact |
10 |
54 |
Forced to continue current assignment. |
10 |
54 |
Promoted to Entertainer (Artist) rank 1. |