Isaac Walters  

Species Age Sex Str Dex End Int Edu SocUPP
Azhanti 54 M 6 (0) 7 (0) 4 (-1) 8 (0) 7 (0) 12 (2)67487C
Impeccable, Bitter, Receptive
 
Skills
Art (Presentation/Write) 2
Carouse 4
Deception 0
Drive (Mole) 1
Drive (Track) 1
Electronics 0
Investigate 1
Jack-of-All-Trades 1
Mechanic 0
Pilot (Spacecraft) 1
Profession (Sports/Racquet Sports) 1
Recon 0
Stealth 0
Streetwise 0
Survival 0
CareerAssignmentTitleRankTerms
Drifter Wanderer 01
Entertainer Artist 46
Agent Corporate Agent 02
 
Name Type Affinity Enmity Power Influence Species
Beth Barbary Contact 1 1 3 2 Humaniti (F/29)
Beth Barbary gains in power.
Rosella Uleaven Contact 2 1 0 2 Tezcat (F/24)
Ervin Shaw Contact 2 1 3 3 Azhanti (M/56)
Timmothy Thompkins Ally 2 0 0 1 Azhanti (M/37)
Frankie Duncan Ally 2 0 3 0 Azhanti (F/59)
 
Term Age History
1 18 Failed to qualify for Marine Academy (Military Academy).
1 18 Became a Drifter (Wanderer).
1 22 Nearly killed. Fully recovered. Owe 50,000 for medical bills.
2 22 Became a Entertainer (Artist).
2 24 One of Isaac Walters's pieces of art is stolen, and the investigation brings Isaac Walters into the criminal underworld.
2 26 Promoted to Entertainer (Artist) rank 1.
3 26 Continued as Entertainer (Artist).
3 29 Contact with Government.
3 30 Promoted to Entertainer (Artist) rank 2.
4 30 Continued as Entertainer (Artist).
4 34 Go on a tour of the sector, visiting several worlds. Gain 2 Contacts.
5 34 Continued as Entertainer (Artist).
5 35 Join homeworld’s celebrity circles
5 35 Gain a contact
5 38 Promoted to Entertainer (Artist) rank 3.
6 38 Continued as Entertainer (Artist).
6 40 Gain a patron in the arts. Gain an Ally
6 42 Promoted to Entertainer (Artist) rank 4.
7 42 Continued as Entertainer (Artist).
7 43 A new romantic starts. Gain an Ally.
7 46 Forced to muster out.
8 46 Became a Agent (Corporate Agent).
8 50 Given specialist training in vehicles.
9 50 Continued as Agent (Corporate Agent).
9 53 Isaac Walters's work ends up coming home with Isaac Walters, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
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