Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
20 |
A prank goes horribly wrong. Gain an Enemy |
1 |
26 |
Failed as a colonist. |
2 |
26 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
30 |
A good deal ensures Isham Tow is living the high life for a few years. |
3 |
30 |
Continued as Merchant (Merchant Marine). |
3 |
33 |
Severely injured. Fully recovered. Owe 12,500 for medical bills. |
4 |
33 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
4 |
35 |
Opponents of Isham Tow's belief system ambush Isham Tow. |
4 |
35 |
Nearly killed. Fully recovered. Owe 30,000 for medical bills. |
5 |
35 |
Became a Rogue (Pirate) with the new title Lackey. |
5 |
36 |
Arrested and charged. |
5 |
36 |
Failed to defend self. Gain an Enemy and go to prison. |
5 |
39 |
Forced to muster out. |
6 |
39 |
Became a Prisoner (Inmate). |
6 |
41 |
Attmped but failed to save a guard or prison officer. |
6 |
42 |
Nearly killed. Fully recovered. Owe 45,000 for medical bills. |
7 |
43 |
Switched to Prisoner (Thug) with previous rank. |
7 |
47 |
Vocational Training. |
7 |
47 |
Promoted to Prisoner (Thug) rank 1. |
8 |
47 |
Returned to Prisoner (Inmate). |
8 |
48 |
Assigned to difficult or backbreaking labour. |