Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Intelligence (Agent). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
21 |
Suffer from a life-threatening illness. |
2 |
21 |
Became a Merchant (Free Trader). |
2 |
23 |
Make an unexpected connection outside James Romero's normal circles. Gain a Contact. |
3 |
25 |
Continued as Merchant (Free Trader). |
3 |
27 |
Spend time with an alien race. Gain a contact. |
3 |
29 |
Promoted to Merchant (Free Trader) rank 1. |
4 |
29 |
Continued as Merchant (Free Trader). |
4 |
31 |
Imperial trade restrictions force James Romero out of business. |
5 |
31 |
Failed to qualify for Artist (Entertainer). |
5 |
31 |
Switched to Drifter (Wanderer). |
5 |
35 |
Promoted to Drifter (Wanderer) rank 1. |
6 |
35 |
Continued as Drifter (Wanderer). |
6 |
38 |
Offered job by a patron. Now owe him a favor. |
6 |
39 |
Promoted to Drifter (Wanderer) rank 2. |
7 |
39 |
Became a Scout (Explorer). |
7 |
42 |
James Romero survey an alien world. |
7 |
43 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
8 |
43 |
Attempted to change assignments. |
8 |
43 |
Switched to Scout (Surveyor) with previous rank. |
8 |
46 |
Perform an exemplary service for the scouts. |
9 |
47 |
Voluntarily left Surveyor |
9 |
47 |
Entered Merchant Academy with the Business curriculum. |
9 |
48 |
Made lifelong friends. Gain 3 Allies. |
9 |
51 |
Graduated. |
10 |
51 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
51 |
Retired at age 51. |