Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
19 |
Become leader in social movement. |
1 |
19 |
Gain an Ally and an Enemy. |
1 |
26 |
Left the colonies. |
2 |
26 |
Became a Agent (Corporate Agent). |
2 |
28 |
Advanced training in a specialist field. |
3 |
30 |
Continued as Agent (Corporate Agent). |
3 |
34 |
Befriended by a senior agent. |
3 |
34 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
4 |
34 |
Voluntarily left Corporate Agent |
4 |
34 |
Became a Drifter (Barbarian). |
4 |
37 |
Nearly killed. Owe 10,000 for medical bills. |
5 |
37 |
Became a Rogue (Thief). |
5 |
39 |
Jeffery Weakman spend months in the dangerous criminal underworld. |
6 |
41 |
Continued as Rogue (Thief). |
6 |
44 |
Backstab a fellow rogue for personal gain. |
6 |
45 |
Promoted to Rogue (Thief) rank 1. |
7 |
45 |
Continued as Rogue (Thief). |
7 |
49 |
Involved in a feud with a rival criminal organization. |
7 |
49 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
8 |
49 |
Continued as Rogue (Thief). |
8 |
50 |
Jeffery Weakman spend months in the dangerous criminal underworld. |