Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Barbarian). |
1 |
20 |
Gained a contact. |
1 |
22 |
Promoted to Drifter (Barbarian) rank 1. |
2 |
22 |
Continued as Drifter (Barbarian). |
2 |
23 |
Scarred. Owe 2,500 for medical bills. |
3 |
23 |
Became a Entertainer (Journalist). |
3 |
25 |
Expose or are involved in a scandal of some sort. |
4 |
25 |
Failed to qualify for Explorer (Scout). |
4 |
25 |
Switched to Drifter (Wanderer). |
4 |
28 |
Betrayed by a friend. One of Jeremiah Lite's Contacts or Allies betrays Jeremiah Lite, ending Jeremiah Lite's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
28 |
Failed to qualify for Law Enforcement (Agent). |
5 |
28 |
Continued as Drifter (Wanderer). |
5 |
31 |
Jeremiah Lite do not know what happened to Jeremiah Lite. There is a gap in Jeremiah Lite's memory. |
6 |
31 |
Became a Scout (Surveyor). |
6 |
35 |
Nearly killed. Fully recovered. Owe 25,000 for medical bills. |
7 |
35 |
Became a Scholar (Field Researcher). |
7 |
36 |
Win a prestigious prize for Jeremiah Lite's work. |
7 |
39 |
Promoted to Scholar (Field Researcher) rank 1. |
8 |
39 |
Continued as Scholar (Field Researcher). |
8 |
40 |
Win a prestigious prize for Jeremiah Lite's work. |
8 |
43 |
Promoted to Scholar (Field Researcher) rank 2. |
9 |
43 |
Continued as Scholar (Field Researcher). |
9 |
45 |
A disaster leaves several injured, and others blame Jeremiah Lite, forcing Jeremiah Lite to leave Jeremiah Lite's career. Gain a Rival. |
9 |
45 |
Nearly killed. Fully recovered. Owe 6,250 for medical bills. |
10 |
45 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
45 |
Retired at age 45. |
10 |
45 |
Retired. |
10 |
46 |
Gained a contact. |
11 |
49 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
52 |
Good fortune. |
12 |
53 |
Aging Crisis. Owe 40,000 for medical bills. |