Jeremiah Paul  

Species Age Sex Str Dex End Int Edu SocUPP
Ronnin 54 M 7 (0) 3 (-1) 8 (0) 4 (-1) 6 (0) 6 (0)738466
Flushed skin, Rigid
 
Skills
Astrogation 0
Broker 0
Carouse 0
Diplomat 1
Drive 0
Electronics 0
Gun Combat (Energy) 2
Gun Combat (Slug) 1
Jack-of-All-Trades 1
Leadership 1
Melee (Unarmed) 1
Persuade 1
Science (Social Sciences/Belief) 1
Steward 1
Streetwise 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Merchant Merchant Marine Crewman01
Believer Holy Warrior Combat Leader24
Drifter Scavenger 14
 
Name Type Affinity Enmity Power Influence Species
Truman Berry Ally 4 0 0 4 Ronnin (M/65)
Daryl Shelton Enemy 0 3 3 0 Ronnin (M/21)
Daryl Shelton gained power at the expense of a third party who now blames the character.
Dhiksthun Vaekhsgao Koghksin Enemy 0 6 3 4 Vargr, Imperium (M/42)
Mae Corney Rival 1 3 0 0 Cafadan (F/48)
Deborah Patterson Rival 0 0 4 0 Geonee (F/30)
Almeda Ocallaghan Rival 1 2 3 4 Ronnin (F/92)
Marjorie Moreno Rival 1 1 0 0 Sylean (F/75)
Marjorie Moreno is out of contact doing something interesting but not suspicious.
Sylvia Hansen Enemy 0 4 0 0 Kargol (F/24)
Sylvia Hansen is a questionable figure such as a criminal, pirate or disgraced noble.
 
Term Age History
1 18 Failed to qualify for Engineer/Gunner (Navy).
1 18 Submitted to the draft.
1 18 Became a Merchant (Merchant Marine) with the new title Crewman.
1 20 Given advanced training in a specialist field
1 22 Forced to muster out.
2 22 Became a Believer (Holy Warrior) with the new title Hopeful.
2 23 Jeremiah Paul faith is shaken.
3 26 Continued as Believer (Holy Warrior).
3 28 Jeremiah Paul is involved in good works in the community, gaining the respect of a large segment of society. Gain SOC +1 and an Ally.
3 30 Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter.
4 30 Continued as Believer (Holy Warrior).
4 33 Jeremiah Paul refused an offer of inducements to betray Jeremiah Paul's faith. Gain 2 enemies.
4 34 Promoted to Believer (Holy Warrior) rank 2 with the new title Combat Leader.
5 34 Continued as Believer (Holy Warrior).
5 37 Jeremiah Paul come into conflict with a splinter group Jeremiah Paul's own religion which maintains Jeremiah Paul's version is the wrong one. Gain 1 Rivals.
6 37 Became a Drifter (Scavenger).
6 39 Attacked by enemies and injured.
6 39 Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
6 39 Gain Enemy if Jeremiah Paul don't already have one.
6 41 Promoted to Drifter (Scavenger) rank 1.
7 41 Continued as Drifter (Scavenger).
7 43 Attacked by enemies that Jeremiah Paul easily defeat.
7 43 Gain Enemy if Jeremiah Paul don't already have one.
8 45 Continued as Drifter (Scavenger).
8 48 Attacked by enemies that Jeremiah Paul easily defeat.
8 48 Gain Enemy if Jeremiah Paul don't already have one.
9 49 Continued as Drifter (Scavenger).
9 52 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
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