Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
22 |
Jerome Ramirez do not know what happened to Jerome Ramirez. There is a gap in Jerome Ramirez's memory. |
2 |
22 |
Became a Agent (Corporate Agent). |
2 |
26 |
An investigation takes on a dangerous turn. |
2 |
26 |
Refused a deal with criminal or other figure under investigation. Gain an Enemy |
3 |
26 |
Continued as Agent (Corporate Agent). |
3 |
30 |
Go undercover to investigate an enemy. |
3 |
30 |
Hard times caused by a lack of interstellar trade costs Jerome Ramirez Jerome Ramirez's job. |
4 |
30 |
Continued as Agent (Corporate Agent). |
4 |
33 |
Nearly killed. Owe 15,000 for medical bills. |
5 |
33 |
Became a Navy (Line/Crew) with the new title Crewman. |
5 |
35 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
6 |
37 |
Continued as Navy (Line/Crew). |
6 |
41 |
Vessel participates in a diplomatic mission. |
7 |
41 |
Aging Crisis. Owe 50,000 for medical bills. |
7 |
41 |
Retired at age 41. |
7 |
41 |
Continued as Navy (Line/Crew). |
7 |
43 |
Jerome Ramirez foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
7 |
45 |
Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand. |
8 |
45 |
Continued as Navy (Line/Crew). |
8 |
46 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
9 |
46 |
Aging Crisis. Owe 40,000 for medical bills. |
9 |
46 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
9 |
47 |
Jerome Ramirez come into conflict with a splinter group Jerome Ramirez's own religion which maintains Jerome Ramirez's version is the wrong one. Gain 3 Rivals. |
10 |
47 |
Aging Crisis. Owe 60,000 for medical bills. |
10 |
47 |
Retired. |
10 |
51 |
A new romantic starts. Gain an Ally. |
11 |
51 |
Aging Crisis. Owe 30,000 for medical bills. |