Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Field Researcher (Scholar). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Navy (Line/Crew) with the new title Crewman. |
1 |
22 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
2 |
22 |
Failed to qualify for Law Enforcement (Agent). |
2 |
22 |
Became a Drifter (Scavenger). |
2 |
24 |
Jerry Meyer run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
3 |
24 |
Failed to qualify for Enforcer (Rogue). |
3 |
24 |
Switched to Drifter (Wanderer). |
3 |
26 |
Jerry Meyer run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
4 |
26 |
Became a Noble (Administrator) with the new title Assistant. |
4 |
30 |
Join a conspiracy of nobles that were caught. |
4 |
30 |
Lost eye or limb. Fully recovered. |
4 |
30 |
Promoted to Noble (Administrator) rank 1 with the new title Clerk. |
5 |
30 |
Continued as Noble (Administrator). |
5 |
33 |
An assassin attempts to end Jerry Meyer's life. |
6 |
33 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
6 |
35 |
Jerry Meyer is caught in the periphery of a scandal. |
6 |
35 |
Demoted to Believer (Missionary/Humanitarian) rank -1. |
7 |
37 |
Continued as Believer (Missionary/Humanitarian). |
7 |
41 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
7 |
41 |
Promoted to Believer (Missionary/Humanitarian) rank 0. |
8 |
41 |
Continued as Believer (Missionary/Humanitarian). |
8 |
44 |
Someone more charismatic but less devout than Jerry Meyer has become Jerry Meyer's superior. |
9 |
45 |
Continued as Believer (Missionary/Humanitarian). |
9 |
47 |
Opponents of Jerry Meyer's belief system ambush Jerry Meyer. |
9 |
47 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
10 |
47 |
Switched to Drifter (Barbarian). |
10 |
49 |
Offered job by a patron. Now owe him a favor. |
10 |
51 |
Promoted to Drifter (Barbarian) rank 1. |