Jimmie Simmons  

Species Age Sex Str Dex End Int Edu SocUPP
Tapazmal 54 M 5 (-1) 3 (-1) 5 (-1) 10 (1) 8 (0) 7 (0)535A87
Toned arms, Bright eyes, Obsequious
 
Skills
Art (Creative) 0
Carouse 0
Deception 0
Drive (Hovercraft) 1
Electronics 0
Gun Combat (Archaic) 1
Gun Combat (Slug) 1
Melee (Grapple) 1
Persuade 1
Pilot 0
Recon 0
Science (Social Sciences/Psychology) 1
Science (Social Sciences/Sophontology) 1
Steward 0
Streetwise 2
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Entertainer Artist 01
Scout Surveyor Scout24
Drifter Wanderer 11
Rogue Enforcer 13
 
Name Type Affinity Enmity Power Influence Species
Ida Thomas Contact 1 1 1 2 Tapazmal (F/58)
Frederick Green Contact 3 1 0 2 Ne Kraeda ren Kelva (M/80)
Goldie Manning Contact 3 2 1 1 Tapazmal (F/29)
Elenora Bennett Contact 1 1 4 0 Cassilldan (F/48)
Edgar Bailey Contact 2 0 0 3 Darmine (M/25)
Jesse Cox Contact 2 1 1 0 Ayansh'i (M/22)
Jesse Cox is found or reported dead.
Aubrey McLachlan Enemy 0 3 1 3 Tapazmal (F/58)
Aubrey McLachlan gains in power.
Luella Stoker Enemy 0 0 0 1 Tapazmal (F/43)
Luella Stoker is a questionable figure such as a criminal, pirate or disgraced noble.
Earle Heriot Enemy 0 3 0 0 Tapazmal (M/36)
 
Term Age History
1 18 Became a Entertainer (Artist).
1 22 Scarred. Owe 2,500 for medical bills.
2 22 Failed to qualify for Worker (Citizen).
2 22 Submitted to the draft.
2 22 Became a Scout (Surveyor).
2 25 When dealing with an alien race, Jimmie Simmons botch an opportunity to gather extra intelligence about them.
2 25 Jimmie Simmons have no idea what happened to Jimmie Simmons – they found Jimmie Simmons's ship drifting on the fringes of friendly space.
2 26 Promoted to Scout (Surveyor) rank 1 with the new title Scout.
3 26 Continued as Scout (Surveyor).
3 30 Jimmie Simmons survey an alien world.
4 30 Continued as Scout (Surveyor).
4 32 Perform an exemplary service for the scouts.
4 34 Promoted to Scout (Surveyor) rank 2.
5 34 Continued as Scout (Surveyor).
5 38 Jimmie Simmons's ship is damaged, and Jimmie Simmons have to hitch-hike Jimmie Simmons's way back across the stars to the nearest scout base.
5 38 Gain 6 Contacts. Gain 1 Enemies.
6 38 Failed to qualify for Artist (Entertainer).
6 38 Became a Drifter (Wanderer).
6 41 Offered job by a patron. Now owe him a favor.
6 42 Promoted to Drifter (Wanderer) rank 1.
7 42 Became a Rogue (Enforcer).
7 46 Crime pays off. Gain victim as Enemy.
8 46 Continued as Rogue (Enforcer).
8 50 Jimmie Simmons spend months in the dangerous criminal underworld.
8 50 Promoted to Rogue (Enforcer) rank 1.
9 50 Continued as Rogue (Enforcer).
9 53 A police detective or rival criminal forces Jimmie Simmons to flee and vows to hunt Jimmie Simmons down. Gain an Enemy.
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