Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Artist). |
1 |
22 |
Scarred. Owe 2,500 for medical bills. |
2 |
22 |
Failed to qualify for Worker (Citizen). |
2 |
22 |
Submitted to the draft. |
2 |
22 |
Became a Scout (Surveyor). |
2 |
25 |
When dealing with an alien race, Jimmie Simmons botch an opportunity to gather extra intelligence about them. |
2 |
25 |
Jimmie Simmons have no idea what happened to Jimmie Simmons – they found Jimmie Simmons's ship drifting on the fringes of friendly space. |
2 |
26 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
3 |
26 |
Continued as Scout (Surveyor). |
3 |
30 |
Jimmie Simmons survey an alien world. |
4 |
30 |
Continued as Scout (Surveyor). |
4 |
32 |
Perform an exemplary service for the scouts. |
4 |
34 |
Promoted to Scout (Surveyor) rank 2. |
5 |
34 |
Continued as Scout (Surveyor). |
5 |
38 |
Jimmie Simmons's ship is damaged, and Jimmie Simmons have to hitch-hike Jimmie Simmons's way back across the stars to the nearest scout base. |
5 |
38 |
Gain 6 Contacts. Gain 1 Enemies. |
6 |
38 |
Failed to qualify for Artist (Entertainer). |
6 |
38 |
Became a Drifter (Wanderer). |
6 |
41 |
Offered job by a patron. Now owe him a favor. |
6 |
42 |
Promoted to Drifter (Wanderer) rank 1. |
7 |
42 |
Became a Rogue (Enforcer). |
7 |
46 |
Crime pays off. Gain victim as Enemy. |
8 |
46 |
Continued as Rogue (Enforcer). |
8 |
50 |
Jimmie Simmons spend months in the dangerous criminal underworld. |
8 |
50 |
Promoted to Rogue (Enforcer) rank 1. |
9 |
50 |
Continued as Rogue (Enforcer). |
9 |
53 |
A police detective or rival criminal forces Jimmie Simmons to flee and vows to hunt Jimmie Simmons down. Gain an Enemy. |