Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
19 |
Join a social movement. |
1 |
28 |
Left the colonies. |
2 |
28 |
Became a Citizen (Worker). |
2 |
29 |
Advanced training in a specialist field. |
2 |
32 |
Forced to continue current assignment. |
2 |
32 |
Promoted to Citizen (Worker) rank 1. |
3 |
32 |
Continued as Citizen (Worker). |
3 |
34 |
A new romantic starts. Gain an Ally. |
3 |
36 |
Forced to muster out. |
4 |
36 |
Failed to qualify for Thief (Rogue). |
4 |
36 |
Submitted to the draft. |
4 |
36 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
4 |
39 |
Joe Tilcott's ship or starport is destroyed by criminals. Gain them as an Enemy. |
5 |
39 |
Failed to qualify for Surveyor (Scout). |
5 |
39 |
Became a Drifter (Wanderer). |
5 |
40 |
Encounter a Psionic institute. |
5 |
40 |
Tested for psionic powers |
6 |
43 |
Became a Psion (Wild Talent). |
6 |
45 |
Refused to use Joe Tilcott's psionic powers in an unethical fashion. |
7 |
45 |
Returned to Drifter (Wanderer). |
7 |
46 |
Joe Tilcott run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
8 |
46 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
8 |
48 |
Joe Tilcott accepted an offer of inducements to betray Joe Tilcott's faith. Gain 240,000 in cash. |
8 |
50 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
9 |
50 |
Switched to Drifter (Scavenger). |
9 |
54 |
Joe Tilcott run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
10 |
54 |
Aging Crisis. Owe 60,000 for medical bills. |
10 |
54 |
Retired at age 54. |