Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
21 |
Made lifelong friends. Gain 1 Allies. |
1 |
26 |
Left the colonies. |
2 |
26 |
Failed to qualify for Artist (Entertainer). |
2 |
26 |
Submitted to the draft. |
2 |
26 |
Became a Scout (Surveyor). |
2 |
27 |
John Heriot spend a great deal of time on the fringes of Charted Space. |
2 |
27 |
John Heriot have no idea what happened to John Heriot – they found John Heriot's ship drifting on the fringes of friendly space. |
3 |
30 |
Continued as Scout (Surveyor). |
3 |
31 |
When dealing with an alien race, John Heriot botch an opportunity to gather extra intelligence about them. |
3 |
31 |
John Heriot inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
4 |
34 |
Continued as Scout (Surveyor). |
4 |
35 |
John Heriot survey an alien world. |
4 |
38 |
Forced to muster out. |
5 |
38 |
Failed to qualify for Artist (Entertainer). |
5 |
38 |
Became a Drifter (Barbarian). |
5 |
41 |
Betrayed by a friend. One of John Heriot's Contacts or Allies betrays John Heriot, ending John Heriot's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
41 |
Failed to qualify for Broker (Merchant). |
6 |
41 |
Switched to Drifter (Wanderer). |
6 |
45 |
Attempted a risky adventure and was wildly successful. |
7 |
45 |
Continued as Drifter (Wanderer). |
7 |
47 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
7 |
49 |
Forced to muster out. |
8 |
49 |
Failed to qualify for Explorer (Scout). |
8 |
49 |
Returned to Drifter (Barbarian). |
8 |
51 |
Nearly killed. Fully recovered. Owe 25,000 for medical bills. |