Term |
Age |
History |
---|
1 |
18 |
Became a Army (Infantry) with the new title Private. |
1 |
19 |
Surrounded and outnumbered by the enemy, John Ray hold out until relief arrives. |
1 |
22 |
Promoted to Army (Infantry) rank 1 with the new title Lance Corporal. |
2 |
22 |
Continued as Army (Infantry). |
2 |
24 |
Assigned to an urbanised planet torn by war. |
2 |
26 |
Promoted to Army (Infantry) rank 2 with the new title Corporal. |
3 |
26 |
Continued as Army (Infantry). |
3 |
27 |
John Ray is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
4 |
27 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
4 |
30 |
During a battle, defeat or victory depends on John Ray's actions. The ship suffers severe damage and John Ray is blamed for the disaster. John Ray is court - martialled and discharged. |
5 |
30 |
Failed to qualify for Colonist (Citizen). |
5 |
30 |
Submitted to the draft. |
5 |
30 |
Became a Merchant (Merchant Marine). |
6 |
34 |
Continued as Merchant (Merchant Marine). |
6 |
38 |
Befriend a useful ally in one sphere. Gain an Ally. |
6 |
38 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
7 |
38 |
Continued as Merchant (Merchant Marine). |
7 |
39 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
8 |
39 |
Became a Entertainer (Performer). |
8 |
43 |
John Ray is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
9 |
43 |
Became a Drifter (Wanderer). |
9 |
44 |
Suffer from a life-threatening illness. |
10 |
44 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
10 |
46 |
John Ray faith is shaken. |
11 |
48 |
Continued as Believer (Holy Warrior). |
11 |
49 |
Opponents of John Ray's belief system ambush John Ray. |
11 |
49 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
12 |
49 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
49 |
Retired at age 49. |
12 |
49 |
Retired. |
12 |
51 |
Victim of a crime. |
13 |
53 |
Aging Crisis. Owe 50,000 for medical bills. |